Cait seems to deal 0 damage
Even when ahead. Can we give her a small buff? Maybe on her Q, her ult ?
Even when ahead. Can we give her a small buff? Maybe on her Q, her ult ?
Honestly I don't see what's wrong with just making her passive a 3-hit passive. Pretty sure it would still do less than Vayne W at all stages of the game.
Honestly I don't see what's wrong with just making her passive a 3-hit passive. Pretty sure it would still do less than Vayne W at all stages of the game.
It'd be pretty broken. 80% crit and with a randuins a double crit on every auto most likely?
It'd be pretty broken. 80% crit and with a randuins a double crit on every auto most likely?
Her passive doesn't actually make her crit, it just adds 50% total AD to a non-crit for 150% AD total. If the head shot happens to also be a crit, without IE, the auto will do 125%AD X 2 which is 250% which is equivalent to a normal crit with IE (still just adding 50% AD to the attack btw). It only gets different if she has IE, where the auto will do 125%AD X 2.5=312.5% total AD which is pretty good but still not as good as Vayne W imo, especially if the enemy has reinforced armor mastery and randuins and even ninja tabi really shuts this down.
She's auto attack reliant yes so it's not that strange that she dones't do much damage until she gets her items. But I mean she doesn't do bad damage especially not when ahead.
She deals a lot of dmg early very safely, then less dmg mid game unless she's ahead by a lot, then a shit ton of dmg because she has crazy range late. I think Caits fine.
I honestly feel like Caitlynn is one of the most Linear scaling Champions in the game. She doesn't have a Major Steroid that scales with level, but she benefits from just about any ADC item in the game.
If anything, her mid game may be sluggish compared to Ez or Corki who get imediate spikes with Tri force. Yet she benefits more From last Whisper, and Crit chance, more so than either of them, and beats them late game. And her Early game harass is stronger that any Hyper carry.
She's average in almost every way.
Honestly I don't see what's wrong with just making her passive a 3-hit passive. Pretty sure it would still do less than Vayne W at all stages of the game.
Her passive as is, is more of a poke Steroid, than a sustained DPS steroid. Taking in the fact that it does increased damage while halving the Armor of the Target. This is compared to Vayne's 3 hit passive which is a DPS Steroid that scales with AS.
I feel like her poke Oriented Passive as is, is more important to her Early game, while her item Synergy carries her the rest of the way.
I think she's in a good spot. While she has less direct power attached to her AAs than a traditional hyper carry, she makes up for it with strong abilities. She strikes a balance between a more pure AA carry like Ashe, and a "caster" carry like Ez or Corki.
For me, playing Cait is kind of playing ADC on Easy Mode :|
How about if Cait got either an Armor Pen buff, or an Attack Speed buff for like 5 seconds after using her ult. That is not something that would make her more oppressive in lane, or make her OP but would make her slightly better to play.
Like Caitlyn gains 40% attack speed for 5 seconds after her ult lands. Or she gains 20% additional armor pen for 5 seconds after her ult lands.
