What Does Riot Have in mind for buffing/reworking Shen?

ExecutorDill··4 votes·491 views

Can you give us a hint to where you are headed are what problems/mechanics you are looking at? It would be really helpful as I have been a long time Shen fan and am happy to know that riot's eyes haven't pass this ninja in need :)

EDIT: Meddler's Words: http://boards.na.leagueoflegends.com/en/c/gameplay-balance/61EKefxB-meddler-urgots-state-of-affairs?comment=000000030000

My ideas for buffing him: http://boards.na.leagueoflegends.com/en/c/gameplay-balance/Y8HEkjIk-my-problems-with-shen-rhe-reason-why-he-is-not-balanced

Someone talk to me or i'll cry ;_; item 3070 Shen item 3070

17 Comments

Irelia Bot2 votes

all shen really needs is the taunt nerf he last got which effected the area that his taunt would hit reverted and perhaps his shield having a % health part to it.

He isn't in that bade of a spot but he could use a bit of help. Well that and he was the teleport meta before it was cool.

ExecutorDill1 votes

I don't find it that hard to hit my taunt, i find it extremely hard to Multi-TAUNT!

But aside from that I think he just need some small inconsistency changes like a bit more Q range... say +25 or even 50 units; and the same base mov spd as JarvanIV

Irelia Bot2 votes

{quoted}

I don't find it that hard to hit my taunt, i find it extremely hard to Multi-TAUNT!

But aside from that I think he just need some small inconsistency changes like a bit more Q range... say +25 or even 50 units; and the same base mov spd as JarvanIV

I could agree with the movement speed part

He is slower then Heimerdinger for crying out loud

AbiwonKenabi3 votes

That swag walk really allows him to pick up the pace. Shen could learn a thing or two. Hunch walking is just obviously slower.

ExecutorDill1 votes

lolz ^^

ExecutorDill1 votes

His mov spd is currently tied with Swain. Saying he moves as fast as a crimpled man is just... shameful :P

Imperial Red2 votes

And Scaling MR. That would be cool.

ExecutorDill1 votes

yea that'd be awesome, every tank should have scaling mr

Robert Smith2 votes

Make all abilities scale off health. There I made him viable.

ExecutorDill1 votes

riot will never do that, health scalings usually come in small and sometime low impact forms like Maplh passive or Braum's Q (which has insanely low scaling). But here is an idea, how about % missing health scaling for his feint. This would make his sustained combat stronger (aka better against non-burst) and would make him less susceptible to last hits... All they have to do is reduce the base for compensation. Say 60/95/130/165/200 +5% Missing Health. Example { If he is missing 400 health he will get another 20 hp on shield.. What? doesn't sound good well if he is missing 1000 health that's 50 hp on shield or 2000 that 100 bonus hp on shield... what, still no? i got nothing ;_;

Robert Smith1 votes

His passive does damage based on health. Think that is all the damage he needs. Q healing should scale off bonus health, W should scale of Max health (like Nautilus , maybe even the same skill) and his E could stay the same but unlike Rammus doesn't shred armor so a little more damage can't be all bad.

ExecutorDill1 votes

His W should scale with missing health, like 60/95/130/165/200 +40% AP +5% of his missing health.

AbiwonKenabi1 votes

I personally think his Energy costs could be a little lower. I like the choice that the large Energy cost of Shadow Dash gives (think its a good balancing mechanic) but his other abilities are like 60 Energy! And they don't even get lower with level. At least let them scale down lower with level. Something like 65/60/55/50/45 (I'm just spit-balling).

I mean, c'mon, Zed's Living Shadow gets down to 20, and that's an extremely versatile skill. Its only 40 with one point in it. He can escape for only 40 Energy!! Shen blows 100 to escape, that's half his bar. I know Zed's Shadow is usually part of a combo, but his other skills aren't exactly pricey either. And again, they scale down in cost with rank. Shen's abilities don't have that, he's one of the few energy champions that actually has to worry about his resource bar.

Kingsgrave1 votes

Any buffs to him needs to be done around his E

If you buff his Q or W or R it promotes negative things like him just sitting there like an asshole and poking and sustaining all day

It would be nice if his E damage was higher, E was overall faster and scaled with your MS, and if it could taunt Monsters. Would be even nicer if he could cast Q freely during his E. Would be even nicer if his E applied on-hit effects in an AoE and lowered your passive CD.

ExecutorDill1 votes

{quoted}

It would be nice if his E damage was higher, E was overall faster and scaled with your MS, and if it could taunt Monsters. Would be even nicer if he could cast Q freely during his E. Would be even nicer if his E applied on-hit effects in an AoE and lowered your passive CD.

I love it! xD everything you said about E is just what it needs. Even I suggested a Bonus Movement Speed scaling for his E in my post My ideas for buffing him: http://boards.na.leagueoflegends.com/en/c/gameplay-balance/Y8HEkjIk-my-problems-with-shen-rhe-reason-why-he-is-not-balanced. Though i'm not sure if increasing the travel speed of his dash will effect players ability to succesfully taunt+flash, will definately buff his escapability and lockdown potential. Still think the Q needs extra range doe, riot could atleast give him 500 units on Q, that thing so damn short :/

Kingsgrave1 votes

{quoted}

I love it! xD everything you said about E is just what it needs. Even I suggested a Bonus Movement Speed scaling for his E in my post My ideas for buffing him: http://boards.na.leagueoflegends.com/en/c/gameplay-balance/Y8HEkjIk-my-problems-with-shen-rhe-reason-why-he-is-not-balanced. Though i'm not sure if increasing the travel speed of his dash will effect players ability to succesfully taunt+flash, will definately buff his escapability and lockdown potential. Still think the Q needs extra range doe, riot could atleast give him 500 units on Q, that thing so damn short :/

His Q is the entire reason they can't really buff him. That and R.

Buff R and he just becomes problematic only in Korea Buff his Q and he just sits in lane and pokes all day like he already does

Honestly Shen could be a pretty solid Jungler, would be even cooler if they reworked his Q and W so that you could basically always max E first.

Shahamut1 votes

I dont think Shen can simply be "Buffed" because of his Global ult. I think RIOT would say a lot of his power budget is wrapped up in that, so any straight buffs, would have to come with "nerfs" to his ultimate.

Simply making it a pantheon range ult would be interesting, but honestly, I don't think that would be enough. I honestly think Shen could use a rework to get back up to par with today's meta without being stupid broken.

His playstyle and kit are pretty Binary and Boring. And RIOT has already mentioned Shen is a "fail" on theme (ninja).

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/RIEzxEfa-my-thoughts-on-a-shen-rework

My rough example of what I think Shen could look like that is thematic as both a ninja, a tank, and as the Eye of Twilight.

More from Gameplay

More by ExecutorDill