Is Vi inherently unbalanced?
In my experience, playing as Vi can be extremely fun, her kit feels impactful and requires at least a modicum of skill to use effectively.
However, I generally believe that having more active abilities in a kit and more counterplay for opponents is important to good champion design.
This leads me to wonder if champions can have 3-hit passives and be well-designed and feel impactful.
It also leads me to wonder if her ultimate should be changed because of its range and unavoidability.
So I ask these questions of you:
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Is it poor design to have the 3-hit passive of Denting Blows effect taking up an entire ability slot? Why or why not?
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Is her ultimate unfair and too badly lacking in counterplay? if so, should it be changed? And lastly, if it were changed, what possibly could replace it to still deliver on her theme and gameplay fantasy?
I'd like to reiterate that I like Vi as she is, and I'm not necessarily in favor of changing her. Simply expressing my confusion and doubts as I discover that my ideals clash with her kit design. What are your thoughts on the matter?
able