Was there really no way to fix old Kog'Maw without scrapping his beautiful reworked W

Ok sure but why··3 votes·502 views

Like, you could have made it so he had to charge up for a short second after he MOVES before he did his autos

that would have been more balanced, since most of these cancerous board people just yell "GET OUTTA THUH WAYYYYYYY" anyways as their 100% flawless coutner advice

6 Comments

Pupel1 votes

Personally I wish they would give him better AP scaling's so he could become a artillery carry

Kulle Aid1 votes

So the reason they changed him back was the items, and modifying them. With how kog was at that rework if they changed most items it would either benefit him so much that it would break him but just help others, or if they nerfed items then it would have just screwed other champions. So when they implemented the changes back to old kog it opened the door to being able to adjust the items he focused on and helped with just game overall. It wasn't because they didn't like his kit or anything, I think they rather enjoyed the way kog came back up as an adc, but with it if they made any changes it would only hurt more champs than just him. gotta think the whole game and all champs rather than just him and that's what they did

Ok sure but why1 votes

but that's what made kog kog

you got all these other adcs that have hard cc, get 70 AD on their ults, do 5000 damage with a single ult, go invisible, etc

attacking fast was that thing what made kog special

Kulle Aid1 votes

but with kog u have the ranged attack that surpasses any adc. which isn't a small amount of damage but isn't a nuke. which was what makes him kog is that constant artillery. and with old kog u just had to sit there with 5.0 aa speed and instant kill any tank. with no way to modify the items without effecting all other champs that use it

Ok sure but why1 votes

man oh man, i think that's why i miss it most

he was one of the very few marksmen who could 1v1 a bruiser and live to tell the tale

Rebonack1 votes

{quoted}

So the reason they changed him back was the items, and modifying them.

That was only part of it.

The main reason Riot cited in the revert topic is that he was bad at the LCS level while being over-tuned for Solo play.

That's it, really.

Riot could bring back the OnHit focus, though. It would just have to be done differently.

Probably the simplest way to do it would be to remake his Q into something like Shy's Q, except with resist shred and a little bit of bonus magic damage instead of doubling his AD. That would still make Kog scale with OnHit effects better than other Marksmen, but it would do so in a way that is MUCH easier to control.

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