@Meddler on Lethality Item Buffs..

Dreadlocks··4 votes·461 views

Edge of Night Unique Active - Night's Veil cooldown lowered to 30 seconds from 45 seconds

Duskblade of Draktharr Unique Passive - Nightstalker next basic attack against enemy champion damage increased to 75 from 50. Total cost lowered to 3150 from 3250

Wouldn't it just make more sense to give them both 20% Lethality like Ghostblade which you seem to think is performing fine? I mean.. do you really think these small changes are whats holding the items back? I don't mean to sound biased here, but i'm pretty sure the CD on edge of night is already in a good spot, and the True damage on duskblade isn't going to really help.. The price drop might, but I still think 20% lethality on all 3 items would make way more sense here...

2 Comments

Asayake 5150glow1 votes

That sounds OP as fuck. Lethality scales way too well for that to be balanced, already 2 Lethality items will oneshot anyone without more than 1 semi-defensive item + Tabi.

That's about 68.5 Lethality from masteries and items alone. An average damage dealer has ~120 armor late game with their defensive item. So that's down to 50. That's already insane. Then, most assassins build a Black Cleaver or LW, which I'm gonna estimate brings their armor down to 30 or so. Assassins and bruisers would be able to oneshot so effectively it's just not balanced.

Source: Game where I went 1/6 as Wukong, built a Youmuus+Duskblade+Edge of Night, oneshot a Jinx with E+auto+Q+auto, oneshot a Jayce who was 5/0 before with Q+auto+E+R, doing insane damage to Ziggs and Jinx when I came bot/tp'd although I was literally feeding my ass off (this part was with only Youmuus)

Point: Buffs should not simply be: 10% more damage late game.

MunchCrunchLunch1 votes

still usless. no thanks. am rushing item 3071 item 3035 on my ad assassins. sorry. even against squishies. lethality is usless and armor pen generally falls off late game (despite being a scaling stat lol)> so gl lol.

More from Gameplay

More by Dreadlocks