So this Tahm Kalista thing.

Divewing··1 votes·873 views

I don't really mind the whole "save your ally thing", I actually think its rather unique. But why are both usable when the target is CCd? This is completely obnoxious in regards to picks in general (you, with what we shall assume were with your sick wards and vision denial, just caught out the enemy support), you hit them with the cc necessary to kill them, but then BOP, saved, even though they were (likely) totally out of position, or ate a skillshot they shouldnt have, which brings me to my next point. It is also literally a giant middle finger to all the skill-shot CCs or time-delayed ones (a la Ekko/Viktor's stuns) that are quite often a pain in the ass to land, especially against even somewhat competent players. As far as Kalista is concerned I have mixed feelings for it, because using it in this way means wasted ultimate which is also one of the engage tools, so while its still undoubtedly annoying, I'm not sure if it's entirely necessary to change it. TAHM ON THE OTHER HAND. Say the Lux mid pushed the enemy mid out of lane. Lux then decides to roam bot. After wating to strike, she goes in and manages to land a sick double snare on the graves and TK, with the first hit on graves, SWEET FREE DOUBLE RIGHT? Nope, TKs snare wears off in time for him to eat the still-ccd graves, not only pulling him out of my ult-e, but also spitting him back into tower. With TK's as a basic ability its significantly more obnoxious. Now as for the reason why this has taken so long considering this has been around for quite a while; I honestly thought someone else wouldve made a post about this, and with it only being on Kalista before, it seemed too niche to be fair to nerf (and as pre-mentioned is an ultimate), but now with TK I begin to worry. God knows invulnerability/untargetability is hell already Fizz Fiora (thank god for rework), but god giving a get-out-of-jail-free-adc card to a champion on a basic ability.....

Can't help but feel like it's somewhat insulting to all the players who position so carefully, and die when they make one mistake, to have to watch their prey whos more out of position than they are get snapped from the jaws of death into.....the jaws of TK.....

9 Comments

BlunterMonk1 votes

That's exactly why they exist. ADCs with really poor mobility are easily destroyed if they are in a bad position. These abilities make it so that the other teammates can help each other avoid death.

There is skill needed to isolate a squishy, but there's even more skill needed to get the kill with one of these "get out of jail free card" champions around.

Divewing1 votes

The problem is though it'll make people careless if it becomes a more consistent thing, why bother with your positioning when it doesn't really matter too much? I realise it's a bit of an over-exaggeration, but you get the point

Xypher1 votes

{quoted}

The problem is though it'll make people careless if it becomes a more consistent thing, why bother with your positioning when it doesn't really matter too much? I realise it's a bit of an over-exaggeration, but you get the point

It'll only happen if the Tahm Kench player is actually really good with his decisions, timing and positioning.

OverpoweredSoap1 votes

{quoted}

That's exactly why they exist. ADCs with really poor mobility are easily destroyed if they are in a bad position. These abilities make it so that the other teammates can help each other avoid death.

There is skill needed to isolate a squishy, but there's even more skill needed to get the kill with one of these "get out of jail free card" champions around.

But then ADCs with high mobility get the same thing anyways.

Still making immobile adcs kind of bad.

Mr Hydde1 votes

also nerf sorka. she heals people that get damaged. i spent all that gold on my ad items then i attcked them then she just presses 1 button and takes it all away. its way to op

Shogunai1 votes

This just making focusing a healer concept a little more important. Kill the healer, she can't self heal after she blows her ult, after that destroy everything else.

Divewing1 votes

Gotta agree here, much easier to kill the ambulance

Xypher1 votes

The cooldown on his Devour is the biggest issue, but it's still manageable. You just have to handle Tahm Kench carefully. Bait out his Devour somehow and then kill him or his team mate. Not easy but that's the advantage that Tahm brings to his team, so it makes sense. I think he's annoying as hell but not really in-balanced, he has to decide if he wants to use the said skill defensively or offensively.

Meep Man1 votes

Well, Tahm Kench is a Support. It should take two people to take down the strategy of two people.

More from Gameplay

More by Divewing