I don't want to see Darius, Garen, and Skarner in every game.

Guy Fox Teemo··5 votes·619 views

I was perfectly happy when they were gimmick picks, they weren't exactly super strong but it wasn't like they were bad. Anyone the point is these champions should never be strong at any point unless there kit gets a complete overhaul. Why do you think they've nerfed teemo so much over the years? Because his kit is frustrating and Toxic to play against (No pun intended), its not a good experience for the players and neither is playing against Skarner, Garen, and Darius. There kits are so simply and powerful and feel like you can't play around it. Because all it takes is 1 misstep for these monsters to rush at you, and just destroy you with no skill involved , its not like Zed, where you have to position your shadows right , dodge skills, land skill shots, etc. On these Juggernauts you just charge and wreck. And no there not kiteable enough unless your kalista. They just build item 3742 and go.

They're just so frustrating to play against, and it never seems fair or fun. Just annoying like teemo.

I suggest they be nerfed, till they get a proper overhaul because when their kits are strong, it just isn't fun to play against.

7 Comments

Critmaster Garen5 votes

theyre picked 12% of the time.

meanwhile vayne with 37% pick rate. meanwhile lee sin for 3 years.

k.

Brascus1 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=5yFmoeA6,comment-id=0000,timestamp=2015-09-04T21:42:26.557+0000)

theyre picked 12% of the time.

meanwhile vayne with 37% pick rate. meanwhile lee sin for 3 years.

eat orange n k*.

Fixd

stuartk111 votes

And that's just a single champion too.

On a side note, I agree with DarkSoul here that they're not particularly fun to play against. But so are most of the champions in the game. You don't nerf what you don't like. If we did, I'm sure that Fizz would be outright unplayable by this point.

Dr Poro2 votes

Because they're banned over 50% of the time.

stuartk111 votes

Skarner is at 75% here in the EU. Although those stats might still be influenced by the pre-hotfix Skarner, but still high.

Critmaster Garen2 votes

[{quoted}](name=Dr Poro,realm=EUW,application-id=3ErqAdtq,discussion-id=5yFmoeA6,comment-id=00000002,timestamp=2015-09-04T22:08:51.968+0000)

Because they're banned over 50% of the time.

which means their winrates would drastically go down with higher play rates as usual, or stay the same worst case scenario. because the winrates of the games theyre played are still enough to be indication for their strength, which isnt basurd, just overrated.

meanwhile vayne has similar winrates and is picked in almost 40% of the games.

Toxic Samurai2 votes

I think the problem is dead man's plate. Juggerantus are supposed to be immobile but that item can take away that weakness to an extent. Now it's like they have high damage and durability along with decent mobility. Their mobility should be next to nothing really but deadman's plate fixes that problem.

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