State of Botlane, from a hardcore Botlane player
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Hello everyone, it's been a while since i posted on the boards.
the game has evolved by a lot, which is why I'm here to share my thoughts as a botlane only player who enjoys playing the carry role and the support role and who currently only lives to be able to play
, feel free to post your thoughts, i would love to know the thoughts of riot too, as botlane is changed very often directly or indirectly.
i hate to write long threads and will try to do as short as possible but i have way too much to say unfortunatly due to pre-season massive changes so let's start this, and we're going to point out what was botlane in season 7 because it's needed to understand few changes
we all remember the fiasco which was botlane in season 7 and frankly i'm happy that it got solved remember when tristana twitch kog took targon warlord and never died in lane? remember when janna sona soraka lulu took coin stacked gold, never lacked of mana in lane, and then rushed ardent censor? to me it feels like this hell ended only yesterday and nothing was worse than this meta and that since 2010 adcs were safe from early to late game, couldn't be bullied in early game, were the king of late game and on top of that supports were additional items for adcs
did it change? yes it did and on several aspects, the point of this thread is to talk about them to also tell riot to never go back to this meta
Sustain:
Warlord bloodlust was turned into flee footwork, and its healing is reduced on minions by 40%! additionally taking FFW lowers your damage output because you don't have press the attack. The entire precision tree is actually not damage oriented Marksmen going for precision have a lot of powers into things that do not give damage like triumph, or legend alacrity/lifesteal which is a delayed power because they need to farm to increase their stats. which brings me to my second point:
damage:
Previously you would get free 8% total armor penetration from the offensive tree, as well as %damage amplfication and fresh blood giving +10 on hit damage each 6 seconds Now the precision tree lacks of offensive power, the only real offensive power you get is press the attack/lethal tempo (the later is hard to use in lane) and coup de grace which requieres the enemies to be low You can feel how marksmen's damage output has been reduced so much in early game, that Draven who's a lane bully goes for aery and sorcery tree, because the precision tree doesn't give as much damage as before in lane (this part is important to remember)
magic resistance runes removed:
i cannot stress more than right now about how this change made me love the game, and how i'm looking for season 8 Magic resistance runes removal made marksmen so much weaker to poke that Bard is able to remove half of their hp with electrocute/aery+Q+passive they take so much damage now that i'm able to play semi-Carry Janna and outtrade them in early game
https://www.youtube.com/watch?v=5wsfv2Yn74E
the MR runes removal made adcs unable to be safe in early game anymore, one bad trade and it can go wrong and remember that you can't sustain like before anymore. Being a carry makes sense in season 8 (will make sense) because you will be weak as fuck in early game until at least mid game everyone will outdamage you, you don't have as much damage as before (unless you're like draven or something)
and i'm going to say it again but it's a good change because supports are no longer additional items for adcs
supports are now scarry af in early game,
can outtrade adcs, they have reasons to interact, they're the one dictating the laning phase now unlike before where janna would just stay in a bush and constantly press E on her marksman
and i love it!!!
so who're the strongest adc/support right now? the weakest?
support department:
is beyond garbage, needs a bloody rework on a VGU scale and asap, like on a galio scale, not goanna repeat what i said 1 year ago during the lethality meta, need to make it short, especially since i know i'm going to be ignored on that part, riot already ignored anything regarding Sona for like 4 years now ever since Riot Fearless worked on the pointless rework
https://boards.na.leagueoflegends.com/en/c/gameplay-balance/jQRr1Anq-going-to-write-a-book-of-replies-about-sona-to-riot-fearless
https://boards.na.leagueoflegends.com/en/c/gameplay-balance/rc792Nbi-an-exhaustive-list-of-sonas-problems-and-how-riot-can-potentially-fixe-them
i'm not going to talk about her because i love janna too much that it makes my point of view too biased to be real, But
if you nerf her just don't hit her damage, i love that version of janna more than the previous version of janna that had all of her power into E
that version of janna that can be reckless, goes in wildly and and destroy adcs IS THE REAL FURRY OF THE STORM!
also because i'm planning to play carry janna botlane in season 8!
other than that it seems that alistar is on the strong side, can't say if overpowered or not, nami broke 52% win rate for the first time i think the support role has achieved a balance between enchanters/tanks, and hope that riot wouldn't nerf enchanters like they planned to in 7.24 because there are absolutly no reasons to hit the entire class
adc department:
i appreciate that you made her healthy ever since she can't oneshot anymore, but she's overtuned right now with 53% win rate and 30% pick rate
that's a pre-nerf cait lvl of stats and we know that it's wrong
one can argue that she's strong in that meta where tanky champions are strong, but being good in a meta doesn't protect you from nerfs
they're planning to work on kleptomancy so i'm okay with that
other than that there is nothing that i'm not fine with
all dropped win rate wise, they're way too weak in early game and can be abused easily
as much as any hypercarry
i would like to end this thread by saying thanks to the riot team
they probably didn't plan to buff mordekaiser, but nevertheless mordekaiser ended up being the champion that got buffed the most out of all champions by pre-season
¨Previously, you would run 25 ap 8 mr pen and 220 hp at lvl 18 on morde but now, out of nowhere you get free movement speed from runes you get magical footwork+celerity, both increases movement speed and you end up with (without any other bonus ms) 398.5 movement speed
now now mordekaiser is the least understood champion in the game by everyone, i think even riot doesn't understand him but a mordekaiser playing the game with 400 base ms is so great, it's so reliable He's balanced around having a 325 base ms, with no dash and cc, you're just breaking his only weakness if you allow him to run a marathon LOL
https://www.youtube.com/watch?v=no1q9pAoLqY
now the reasoning would be that he gives up things for that but he doesn't he has as much ap as before at lvl 1, enemies lost magic resistance while he didn't because he never cared about mr runes
what is the cherry on the cake? his base armor got buffed by FIVE!! and again you probably can't understand how this is busted, but having your armor going from 20 to 25 is as strong as your armor going from 25 to 32 Mordekaiser's laning phase is "balanced" by the fact that due to his low armor he takes increased poke damage and can be bursted but if his damage reduction gets buffed from 16% to 20% he's going to take less poke damage which means you can't break through his shielding, and his W sustain
what's more, is that Mordekaiser has the strongest interaction with Aery interaction out of all the champions in the game
https://i.gyazo.com/a7e2f9f1246c53c4807854af2f59d53f.png
can you see it? mordekaiser is able to shield over 4000 damage with aery in a single game (also dealing damage) Aery has a bonus ad and bonus ap ratio, and mordekaiser builds both Aery procs on healing, and Mordekaiser is the only carry champion that can heal an ally (fiora ult too) in the game, he can shield with aery so much Aery makes him more than a pile of damage, he can shield and heal allies, this also makes him less feast or famin than before it also procs on his ult damage like an old DFT!!
thanks for reading, share your thoughts if you have some i don't know if i'm going to answer to people or not, due to time problem
but you can add me in the game if you have questions [slayer-jinx-catface]
are overtunned
the balance team tried to make spellthief edge built over coin in the past
hehe