Remember when people were very excited for keystone masteries?

Marshbouy··4 votes·505 views

Because I do. Now they are causing niche balance issues, this is why riot doesn't enjoy listening to the community

13 Comments

Dehitay4 votes

I honestly don't remember anybody being excited about keystone masteries other than Riot.

Marshbouy1 votes

I knew a lot of people excited about them becasue it made masteries helpful.

NORD MASTER KING1 votes

I weren't. They didn't get me excited at all because I knew exactly what would happen if riot went through with them. And what do you know, a fucking balance nightmare that will NEVER be fixed.

Marshbouy1 votes

They totally are a balance nightmare but they cant really be removed.

Jbels1 votes

I WAS excited. For approximately 5 minutes. The keystone masteries came with the promise of choice, but that choice was an illusion. One choice was ALWAYS objectively better than the other. You COULD go Strength of the Ages in top lane, but why? You would be waiting forever just for 300 health. Hell, you could buy that shit in less time. Just go Grasp. Masteries are pretty much locked for every role and champion.

Then there are some of the smaller non-keystone masteries that just make me wonder why they exist. Like Natural Talent. 10 AD and 15 AP late game? Why? And why at level 18, when it will matter the least? You might as well just take the almost equally useless 2% Life steal and Spellvamp that is completely invisible and unnoticeable in lane.

Explorer. Does this need to exist? Anybody who WOULD use it has block right next to it, which is much more efficient as a Mastery than conditional 15 MS. Why does it exist?

Marshbouy1 votes

The spellvamp and lifesteal is actually kinda huge. Combine the 2% lifsteal with a dorans and you have 5% lifesteal at level one. If you deal 60 damage on an auto attack as an ADC you are getting 3 health back per auto. That's as much as cull. The new masteries are far better than old ones, the old masteries would give you almost worthless stats. For example the chaos mastery (or something, it was at the end of the offensive tree) would give you 3% more damage. thats 3 extra damage on a 100 damage ability. that is entirely negiligible

Jbels1 votes

{quoted}

The spellvamp and lifesteal is actually kinda huge. Combine the 2% lifsteal with a dorans and you have 5% lifesteal at level one. If you deal 60 damage on an auto attack as an ADC you are getting 3 health back per auto. That's as much as cull. The new masteries are far better than old ones, the old masteries would give you almost worthless stats. For example the chaos mastery (or something, it was at the end of the offensive tree) would give you 3% more damage. thats 3 extra damage on a 100 damage ability. that is entirely negiligible

Arguing that an almost invisible amount of healing done is huge only because it gets added to another invisible source makes no sense. 3% of a 100 damage AA is 3 health healed, and that's before resistances. I could argue that that 2% lifesteal/Spellvamp literally only provides 2 points of healing for every 100 damage done. 5%? That's 5 points of health back for every 100 damage. How is that any less negligible than 3 more damage for every 100?

Marshbouy1 votes

The more i look at the old masteries the more i want them back... nevermind then

DrDiaga1 votes

I liked the idea before I saw everything.

Less choices and customization

I had tons of old mastery pages for different champs, now I have like 3

Marshbouy1 votes

i have 20, its only minor difference between them now

Jbels2 votes

{quoted}

I liked the idea before I saw everything.

Less choices and customization

I had tons of old mastery pages for different champs, now I have like 3

I have all these mastery pages that I made in excitement when they first came out. Halfway through I realized I had duplicates when I stopped to look at what I had so far. They're still there, but I just make a new rune page every game instead of just picking one of them I've just been too lazy to actually delete them

DrDiaga1 votes

I have an ad and an ap that I just change a few things on for most champs, then a bunch of others that are more or less copies or I randomly change if I go a pick I don't often like a jungle or support or something

ModRito Wuks1 votes

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