replacing tenacity with bonus health on the tank item AGAIN
seems like a bad idea to me, i felt SOTAG pigeon-holed tanks into full-build focused champions way too hard when you did this before and tenacity feels like a really thematically great tanky stat that has too few options to choose from.
i thought there was a reason you went back to tenacity on juggernaut... could riot explain why they're flip-flopping on this so much?
The idea of having tenacity on tanks has never been a popular thing. There is a reason it only lasted a short while in season 5. Its just not that "Good" on tanks. Not to mention, if you read the 21st point in the defensive tree: Tenacious, Reduces the duration of crowd control effects by %15. This is usually plently. credit to: Malevolentslim for mentioning this already in the thread.