A way to nerf Yasuo without reducing any of his damage
Make his Q need 4 hits to make a tornado
3 hits seems to short for the amount of stuff it gives him
Make his Q need 4 hits to make a tornado
3 hits seems to short for the amount of stuff it gives him
Uh I thought it was two Qs? Unless you are counting the actual tornado as apart of your 3?
Either way I think his windwall is his most annoying aspect. It seperates the bad from the good yas players.
Breaking news: Yasuo hits unprecedented 20% winrate
Since when was Yasuo op to receive nerfs? Literally all I get are bad Yasuo mains.
They should do this and also give him some kind of compensation buff that unlocks him in pro play.
And remove his E+Q mechanic. It's literally just a crutch.
I certainly dont think he is op or even really strong, but he is so cancer to play against. I wouldnt mind it if he got more dmg at the cost of either cd or effectiveness of his windwall, or nerfing the recharge rate or value of his passive shield.
It feels pretty annoying to play against him since he has so much stuff to protect him against poke. they also should remove his double crit passive cause its not really needed now that ie does the same thing.
Overall i wouldnt be mad if they kept him the way he is right now.
Remove his Windwall, replace his W with a shield that also reduces dmg taken by x, and compensate with tuning. Not only do you remove an annoying part of his kit that is a large part of the reason he is banned but makes it safer for him to all in and not limit the of his W to just projectiles.
That is a HUGE ass nerf
I'd much rather reduce the amount of damage he deals with his basic attacks so his damage relies on actually hitting his Qs.