Minions make farming impossible for any side that is ahead
The losing team can just freeze under their secondary tower. I know this was intended, but it sees a bit too unbalanced with the relatively early tower kills.
The losing team can just freeze under their secondary tower. I know this was intended, but it sees a bit too unbalanced with the relatively early tower kills.
That was kind of the point, actually.
And that's when the winning enemy team rotates to pressure a tower or a neutral objective.