Why is flash immune to nerfs?
its clearly the most overpowered of all summoners, but yet has never been nerfed from what know of
its clearly the most overpowered of all summoners, but yet has never been nerfed from what know of
It has been nerfed a lot?
Used to have longer range, shorter cd and break AAs from connecting
If Flash didn't exist, you would only see hyper-mobile characters be played, due to the fact that mobility would be godlike. So they would literaly have to buff everything that has no mobility, to either do so much damage, that the mobile characters are worthless, or be unkillable by mobile characters, wich would make assassin's die in 1 patch.
The entire game has been built around Flash. If it were to get nerfed, hyper-mobile-self-peelers would become far more valuable. And the skill-descrepancy would get even lower, then it already is, as this game has literaly turned into "pick wins" instead of "skill wins".
It would be interesting, a week without flash just to see how things go.
The game was never built around Flash. It just so happen to be built around it.
Getting an instant blink to anywhere you want within a certain range is always going to be good. Unless Riot nerfs it so it has a 40 minute cooldown or something people will always take it. It's just a standard part of the game now and it's not breaking anything so there isn't any point in nerfing it.
Its an jntegral part of League everything else is built on. Likewise kiting being removed would require a rework of every ranged champion in the game to accommodate turn rates and results in a less enjoyable experience for audiences and players alike.
Except that dude who keeps implying volibear is perfect
Its an jntegral part of League everything else is built on. Likewise kiting being removed would require a rework of every ranged champion in the game to accommodate turn rates and results in a less enjoyable experience for audiences and players alike.
Except that dude who keeps implying volibear is perfect
building a game on a summoner spell....that's not good game design.......now turn rates are something completely different and definitely should not be implemented in a competitive game
building a game on a summoner spell....that's not good game design.......now turn rates are something completely different and definitely should not be implemented in a competitive game
Not on a summoner spell - league was based around the idea of, amongst a million other ideas, giving Blink Daggers to everyone if they chose. Back in the day we had a lot of other Summoner spells competing for your spots, but since then most of them have been removed and the remainders gutted so that there's only 2-3 viable ones + Flash left.
We used to have Clairvoyance, Clarity (on SR), Fortify, and Revive. Possibly other SS.
No, its a key part of the game. If you dont understand why then I feel bad for you. Imagine if they removed flash from the game. It would be beyond awful.
Claiming that Flash has never been nerfed is blatantly factually incorrect and shows that you didn't even do a few minutes of research to make sure you had a valid point before posting.
Nerfing Flash is a terrible idea. In. Every. Possible. Way.
Here is my take on it. Highly buff ghost and teleport then make it so you can only pick one of the 3 mobility spells.