Lee Sin needs a new passive

datfatguy··1 votes·367 views

It's so... useless. It barely seems to make a difference to the game, especially later on, so why not just rework it?

3 Comments

Kaioko2 votes

I won't disagree about you with the late game comment but early and mid that passive is amazingly useful. Weaving both hits between each skill is needed for jungling and early ganks.

ShadowtehGreat1 votes

I think the concept is fine personally and with it scaling now His late game won’t be as abysmal. The thing is it makes him more interesting because instead of just being at ability caster who can make plays he is also rewarded when weaving in auto attacks in combat gaining in return some consistent damage and energy return so he can stay in the fight and also cast more abilities in a fight.

Tormentula1 votes

It helps his clears but it does need a little rework of some sort, its just.. generic. The attack speed could be put in his abilities imo, like maybe a longer time duration of attack speed for E-recast so you have a reason to use it in clearing.

The real question is, what could this new passive even be? Maybe vision based now that tracker's is gone?

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