RIP in peace Azir
Soon you will be joining Syndra having the lowest win rate in the game.
"Enhancing Azir's end-game effectiveness goes well with our intended goals for the sand mage"
So why exactly is there no ratio buff to compensate for his massive 50 base damage reduction?
A ratio increase of just 5% would have given him 30 more damage on his Q at 600 AP. This would still be a nerf and would still have impacted his bullying and laning in the same manner while preserving his strong late game.