Phase rush seems harder to proc the storm raiders was....
Am I the only one finding it a bit hard to proc?
Am I the only one finding it a bit hard to proc?
Well, when even Ryze who seems to be a pair made in heaven with Phase Rush is actually not using it anymore (Ryze players eventiaually drift to Comet after a while, I think), you'd probably think one of the reason for it is probably because Phase Rush is a bit too hard to proc, or at least too hard to proc in relation to the benefits.
Well, when even Ryze who seems to be a pair made in heaven with Phase Rush is actually not using it anymore (Ryze players eventiaually drift to Comet after a while, I think)
Unsealed spellbook now on Ryze
From what I remember, stormraiders was reliant on a certain damage threshold. So you could potentially do it in 1 or 2 abilities. Phase rush requires three abilities or autos, so it can be slower or faster depending on the champion.
From what I remember, stormraiders was reliant on a certain damage threshold. So you could potentially do it in 1 or 2 abilities. Phase rush requires three abilities or autos, so it can be slower or faster depending on the champion.
The "3 attack" format makes it so that it imo isn't that useful outside of lane, and even in lane it feels kinda pointless given the condition of activating it most of the time already blows away most to all of your CD (and there's only so few mages and like able to extend fights, and that's not even thinking about resource management when trying to play with Phase Rush that require you to spam resources). The most reliable proc'ers would probably be AA champs, but they won't use this Phase Rush since they have other things to play with anyway.
Maybe some kind of middle point between the old format and this, or at least some kind of fixes, would be more ideal.
Honestly I don’t understand why they nerfed it for Melee users. It seems like a great keystone for juggernauts like Darius.
Still I think it has its uses, it’s just become more niche (which translates as weak to a lot of people. Which I don’t fully disagree with). Tried it on Ryze yesterday, lost (because I suck at Ryze) but I actually had fun with it.
Honestly I don’t understand why they nerfed it for Melee users. It seems like a great keystone for juggernauts like Darius.
Yeah on that, I dunno why they can't just half the slow resist for ranged characters. Giving full benefits to ranged seems like an overkill.
Still I think it has its uses, it’s just become more niche (which translates as weak to a lot of people. Which I don’t fully disagree with). Tried it on Ryze yesterday, lost (because I suck at Ryze) but I actually had fun with it.
I think it can use being slightly more open, given right now it's probably a bit too niche. Now it's like if your champ isn't made for it, you ain't thinking about touching it. Can use some flexibility, imo.
I agree. Especially since I feel the keystones should be more flexible.
Yeah on that, I dunno why they can't just half the slow resist for ranged characters. Giving full benefits to ranged seems like an overkill.
It isn't overkill. Barely any champs use it still, it only fits Cassio and ASol.
It isn't overkill. Barely any champs use it still, it only fits Cassio and ASol.
That's more to do with the barrier to entry of the Rune itself being ridiculously high, or way too niche for most champs, and pushing out pretty much everybody on the roster from using it.
Should it come down 1 day, which I dearly hope, that range slow resist buff will turn out to be an overkill against melee's usage of the Rune as far as I can see.
Should it come down 1 day, which I dearly hope, that range slow resist buff will turn out to be an overkill against melee's usage of the Rune as far as I can see.
Well, it didn't used to have slow resistance for ranged champions until Riot tried to buff it, but even then it isn't that good of a rune.
Well, it didn't used to have slow resistance for ranged champions until Riot tried to buff it, but even then it isn't that good of a rune.
It isn't that good of a Rune because of the requirement of activation is pretty hardcore, which pushes out vast majority of champs who benefits from it from even thinking about using it, while in its current format the only people who are capable of proc'ing it reliably are mostly AA centric and they do not need it. Hence leave it to only ever be used by Cass, ASol, and loosely Ryze, and a very handful of others but otherwise pretty much nobody else.
The slow resistance part is secondary to all this. The activation requirement is the problem.
And if the activation requirement were to be reasonable one day hence more people end up using the Rune, you sure as well will bet that giving ranged full benefits on slow resist is overkill for its melee users.
i like it on brand EW AA (proc phaserush) then reposition for a Q... also you can just combo and kite/chase for days

Garbage rune on her, sorry.
She doesn't really have any good keystones that I can see. Klepto works but it's depressing. At least phase rush has good synergy with her mobility kit.
with phase rush against slow heavy team could be good as she only need to AA+Q to proc phase rush .