Nerf Ranged AD and AD per level
There is no reason champs with over 400 range on somebody should have near or more starting AD than melees.
There is no reason champs with over 400 range on somebody should have near or more starting AD than melees.
It'd also help solve the problem of ADCs building half tank like bruisers and still dealing out tons of damage. Make those champs reliant on their VERY diverse damage based itemization.
Want survivability? grab
or
, not 
Finally! Somebody understands me. And why is it easier for marksmen to get full CDR than it is for mages?? >:(