Riot, can you not go through with the Syndra Nerfs.

Boomerangbro·4/20/2016, 6:19:59 PM·4 votes·841 views

Decreasing her skillcap! Really?? Making her a balance nightmare because she will always have 7 spheres on the map. Really? Decreasing her effective damage while increasing her single target burst...WTF?

Why are you making an already single target mage, MORE SINGLE TARGET ORIENTED? You take the fun out of micro-managing spheres and just give her the ability to spam Q like an annie or something.

Literally all us Syndra players wanted, was to keep her old passive, but give her old Q 10 more damage early, and a new transcendent passive that allows for 20% of Q damage to be converted into true damage.

Boom! We are Satisfied! Now you're making one of the hardest mages to master, annie level easy. Why?

4 Comments

dude its dandy4/20/2016, 7:13:33 PM1 votes

You do know that the buff to Syndra's scaling on Q is basically the old passive's effect? The scaling of the ability rose to .69 instead of .6 as it was before putting your fifth point into it. The scaling is now .7 AP. I will say the changes to Syndra's W are a bit silly. They gave no extra information about the ability, other than the fact that you can pick up more balls. Does the damage increase per ball you have? Does the slow stack? These are questions we won't have answered as Syndra players until Riot can give us more clarity.

Razorex4/20/2016, 11:17:38 PM1 votes

I couldn't agree with you more, give back her old damage, adjust a little numbers and she's completly fine.