Riot said that Protobelt is a bit on the weak side
But to be honest it seemingly on the "weak" side is probably better then if it was Broken/middle ground
And it only seems weak because it doesn't really work with all champions,i mean you don't really want to buy protobelt as a long range mage like
,etc because you wouldn't be using the damage portion of it often and it isn't a very good escape since its a dash the size of a vayne tumble
on the other hand some champions can use protobelt very well either for its damage or as an engage-ish tool i guess
an example of those who may use it for damage
,etc
and others who simply want it more for its dash
,etc
i guess the word I'm looking for is "gimmick" to describe protobelt
is for, and it does a much better job since it's on all the time. In it's current state, it could be removed from the game and only a handful of champions would miss it, and most of them would just switch to something else to replace it.
is in need of buffs, but not for the reason you might think. It is designed to be very slot inefficient, so that it synergizes with champions who need a spike in the mid game but fall off late (this is a good thing for its balance). Currently, the spike when you finish it isn't very noticeable unless you bought it to add damage. This is causing it to be skipped on the champions who would otherwise love the item.
Protobelt will be balanced when it feels right to build on
.
and
and hes uses E for shit ton of bouncing dmg and oh wait theres more hers a ProtoBelt bam 479dmg . GG team fight.
wouldn't this be better? You rarely want to dash INTO the enemy as Lux, and the AoE slow+damage synergies with Lux's other abilities, and the stats are better.
