@Meddler, if you want to nerf caitlyn hit her lane, not her scaling.

Rexxiee··2 votes·372 views

And her problem in lane is the trap base damage being too high, reduce it or revert it to % bonus damage like it was before and suddenly cait will be average again.

Stop destroying her base stats, it doesnt do anything to her laning phase but makes her scaling feel bad and shes not a champ that can completely rely on stomping someone in lane to win a game, shes supposed to scale atleast decently.

Im pretty sure almost every cait player would rather her late game intact and just some nerfs to trap damage early game rather than slowly gutting all of her base stats until she cant function anymore after lane/falls off harder than lucian.

Oh and before i forget, are twitch and draven nerfs coming up too? You cant nerf caitlyn for 2 patches in a row and completely ignore those 2 who are tearing apart solo q.

10 Comments

Hexs Fortune2 votes

Caits always been about her early strength, not her late game scaling

Rexxiee1 votes

[{quoted}](name=Hexs Fortune,realm=NA,application-id=3ErqAdtq,discussion-id=4UpvziyT,comment-id=0000,timestamp=2017-07-08T19:46:17.526+0000)

Caits always been about her early strength, not her late game scaling

Caitlyn is not lucian or draven.

She has a strong lane but she doesnt have high kill potential and doesnt snowball as hard with kills, i hope you can understand the difference btw that.

Her mid game is average/mediocre, its not like lucian who can pick up a kill in lane and then just kill you over and over in lane and peak off mid game, even if cait is ahead she doesnt carry games mid game, she only becomes strong again late game.

Cait is supposed to have a strong lane plus a nice late game, with her weaknesses being lack of late game dps comapred to other adcs (more notable when dealing with multiple tanks), mid game drop off point, weak dueling and low kill potential in lane.

Geauxx4 votes

At no point has cait been about her early.

Rexxiee1 votes

[{quoted}](name=Hexs Fortune,realm=NA,application-id=3ErqAdtq,discussion-id=4UpvziyT,comment-id=0000,timestamp=2017-07-08T19:46:17.526+0000)

Caits always been about her early strength, not her late game scaling

To add, winning lane by 30 cs doesnt do anything if you cant carry games with that small lead, which caitlyn cant.

She has never been played for her lane alone, but for her lane + late game combo with safety.

Critmaster Garen2 votes

hit both. and then hit her in the face.

Big Lincoln1 votes

high-range champ will always be at least decent in lane tho

Tormentula1 votes

Her traps need an azir soldier effect, reduced duration under towers, and her cast range for those traps should be reduced.

Problem solved.

Rexxiee1 votes

{quoted}

Her traps need an azir soldier effect, reduced duration under towers, and her cast range for those traps should be reduced.

Problem solved.

Her traps are supposed to be sieging tool, stop suggesting this bad idea.

Tormentula1 votes

Her traps are a zoning tool. If they were a seiging tool they'd actually be interactable in some way.

Cait's problem is the fact she can shove you in, and make you tip toe around your own tower with traps pressuring you beyond your own minions. Getting free hits on tower because she's at a safe range while you're still trying to CS is a side effect of the traps, not the job of them, and if it is a seiging tool, its a toxic playstyle that shouldn't be preserved just as various parts of champion kits have been gutted out for the sake of proper counterplay.

Créam2 votes

{quoted}

Her traps are supposed to be sieging tool, stop suggesting this bad idea.

So you allow her to Siege the tower that SUPPOSE to help the ADC?

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