Teams need to be rank for rank in ranked queue.

JavelinJoe··2 votes·169 views

If we have 2 golds, they have 2 golds. If we have an unranked, they have an unranked. No more platinum/diamonds in low silver games. It NEEDS to be IMPOSSIBLE (i.e. hard coded) to where anyone in platinum 5 and higher can never play with or against an unranked in ranked Queue, this includes premades. Enough with the free wins. Every ranked match should be as equal challenging for both teams as possible, with champion differences being the biggest difference in team strength.

MMR is flawed. If a person got to their rank, then they should be skilled enough to be there. If not then they will demote naturally with losses. If they were carried, then when in that premade, they have that rank's skill level which is fine. But for someone in say, silver to have the MMR of a gold or platinum, that is not OK and neither is the inverse (a gold having a silver's mmr for example). This method fixes that issue by quickly sorting out their incorrect ranking due to the wins or losses they will most likely have.

4 Comments

Erockandroll1 votes

While that's ideal, it would be near impossible to implement without significantly impacting Q times. Which is already strained due to the Role Selection.

Unless you think the old way would have been better if it meant evenly matched teams. Yet their actual skill level could jump wildly if they don't get their main roles.

JavelinJoe1 votes

1 way is for the magical Solo queue but other than that IDK enough about their algorithms for matchmaking to make a decent suggestion as to how

Michael7021 votes

Agreed.

Another problem is even if both teams had the same ranks, that doesn't mean the matchup is equal. Let's say it was a gold game but both teams had a plat player. Well, if their plat player is mid and yours is support, they're probably going to win.

JavelinJoe1 votes

This too

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