Fundemantal disagreement with the idea of an ever changing game
I am not opposed to the game having small changes here and there, but the reason any game stands the test of time is its consistency...people play for life because they can count on the game being the game. Such as chess or texas hold'em.
Those games are not like league, but the idea still remains---why should players keep REINVESTING their time to learn a game they already learned because things change? It grows tiresome.
The changes Riot makes to attract new players could easily be also making many players quit. So they trade old players for new players, in a never ending process.
I think that the integrity of the game can only be preserved if changes are less frequent, small and done grudgingly.
And the changes should be made within the confines of a defined metric, that I don't believe Riot has. They look at little imbalances, interaction flaws...and adjust based on those, which creates the need for new adjustments.
The game is all over the place every season because they aren't grounded.
There should be metrics that define an ideal state, and it should look something like:
1)Average game time is X. So adjustments on the game map, minions, gold etc can only be made as long as that average remains at the ideal time 2)Pick rates must remain between x and x %. So changes to champions that cause them to be played very little or too much will show themselves to be wrong. 3)Ban rates can be no more than x%. 4)Late game champions can win no more than x% of matches that end under x time 5)Early game champions can win no more than x% of matches that go longer than x time
etc etc.
This guide rails would keep the game much more diverse, as more champions would have be more viable in more team comps in order for these numbers to be met. That would make the game more fun and more interesting. The changes needed to achieve this "balance" would be more easily identified.
INSTEAD it seems that Riot leaves popular champions unchanged who are quite toxic and unfun to play against simply because they are popular. If old Aatrox was one of the most popular champs, they never would have said shit about his kit being toxic or bad for the game. That was just the excuse and the reason why they aren't really ever doing to touch
and others.