Zyra's Passive

Heckin Support··44 votes·2,841 views

Why not give her something additional? Some champions have passives that have a few benefits to them. Instead of just having the dying true damage, add something to it. Maybe add something like pheromones, where if she damages an enemy with her q e or ulti they get some sort of debuff.

41 Comments

Cindikle16 votes

Make it work like Varus' Q.

Longer she waits the further it goes. She can use it sooner now.

khorney7 votes

Zyra pretty much doesn't have a passive she is weak . she is a way weaker version of hiemer her ai on her plants is stupid they die way way to fast let's face it she needs a buff or rework of sorts

Gunpoint2 votes

{quoted}

Zyra pretty much doesn't have a passive she is weak . she is a way weaker version of hiemer her ai on her plants is stupid they die way way to fast let's face it she needs a buff or rework of sorts

Zyra is significantly better than Heimerdinger.

Mimaropa4 votes

Zyra and heim are equally strong but with just different strengths and weaknesses. Zyra can cast her plants long range while heim's is small. Zyra can Delete someone while heim relies on his sustained turret dmg. Her ult only buffs her plants while heim's buffs all abilities by choice. So on and so forth

I Miss Cannon1 votes

Heimerdinger can also delete someone with ulted rockets

I Miss Cannon5 votes

That thing gave me so many kills so no it's fine. Stop complaining about her passive everyday, she has other problems like it's absolutely impossible to hit anyone with a dash with her super-slow root or Q. You know, her main damaging stell has Leona Q delay and her ult also. Could rage everytime i have to face Ahri when playing her, especially because she laughs so stupidly during her fking ult and you also can't hope on killing her when she's about to go out of mana from poke as her jungler gives her even the first blue buff and when i have a blue buff he ganks me 5 times in 3 minutes just so she gets it. No, but seriously, her skill delays are like the biggest reason she isn't played anymore. I even played her three times in the jungle when i saw the enemy pick and Support was already taken because it's so painful to play against high-mobility champs as Zyra.

Awoof2 votes

{quoted}

That thing gave me so many kills so no it's fine.

Great reasoning.

I Miss Cannon1 votes

Yep, it is. It's true damage that can hit multiple people and a good-aimed shot can possibly turn around a fight. Also makes me giggle when people say Kog'maws and Karthus' passive is so much more guaranteed. I doubt you'll hit any high-mobility champion with any of those and still nobody opens a thread about their passive everyday.

PokladnicaZla1 votes

{quoted}

Yep, it is. It's true damage that can hit multiple people and a good-aimed shot can possibly turn around a fight. Also makes me giggle when people say Kog'maws and Karthus' passive is so much more guaranteed. I doubt you'll hit any high-mobility champion with any of those and still nobody opens a thread about their passive everyday.

Karthus and his R disagree.

I Miss Cannon1 votes

oh, that ult with 3 minute cooldown? yeah okay... lol

PokladnicaZla1 votes

{quoted}

oh, that ult with 3 minute cooldown? yeah okay... lol

200/180/160 actually...

Jakojo4 votes

Zyra has a decent kit. Yes her passive is a bit wonky, just like Kog'maws and Karthus (though his fits him thematically) they have to die to use it. Honestly even though Zyra isn't meta her kit is a bit overloaded, she's not OP but she is the type of champion that if she gets buffs that favor her it can tip the scale in her favor. They have to be very careful when balancing her.

Heckin Support10 votes

{quoted}

Zyra has a decent kit. Yes her passive is a bit wonky, just like Kog'maws and Karthus (though his fits him thematically) they have to die to use it. Honestly even though Zyra isn't meta her kit is a bit overloaded, she's not OP but she is the type of champion that if she gets buffs that favor her it can tip the scale in her favor. They have to be very careful when balancing her.

Karthus can cast spells in passive. Kog Maw can run and has a movement speed boost. Zyra has to wait 2 seconds to fire and even then it has a wind up.

Jakojo3 votes

{quoted}

Karthus can cast spells in passive. Kog Maw can run and has a movement speed boost. Zyra has to wait 2 seconds to fire and even then it has a wind up.

I agree they need to tweak it, it is a bit clunky however it does not need anything additional. She already gets passive CDR which is decent enough especially for her type of utility based kit.

Mathbalnase7 votes

In-kit CDR is not a benefit.

You know what would be a benefit? Lower CDs.

You know what in-kit CDR actually does? Lowers the effective CDR cap.

Ariel the Cruel4 votes

At least she's primarily used as a support now. Where CDR items are rare. . . . Oh Wait.

diamondlight4 votes

I think they added the delay because it's true damage, but I agree, this 2 second delay is really long, long enough that most people can escape without being hit. It shouldn't be THAT easy.

But Zyra pumps out tons of damage, so I don't think this is a major issue.

I Miss Cannon2 votes

Imo all they have to do is cut the delay on her Q in half, make her E hitbox bigger or increase the missile speed and turn around the numbers on her ult so it's a 1 second delay for a 2 second knockback. Or at least not 2 seconds but 1 second for the one second knockup. Then maybe buff her Plant AI and then she's fine. Her plant AI is not necessarily bad but having them rooted or having to autoattack is meh for such a squishy, slow mage. Whenever i see someone complaining about her base damage or scalings i seriously question their sanity. With only a fiendish codex earlygame she either assures a burned flash or a death enemy whenever she hits her root and can connect with her combo. And late-game you oneshot whole teams and even bust through tanks with a good ultimate. Problem is that this is all so hard to pull off with all her delays.

Mandang02 votes

{quoted}

Honestly even though Zyra isn't meta her kit is a bit overloaded

How do you figure? Raw power aside, very little about Zyra's kit strikes me as "overloaded". Q and E are normal spells, W is a spell that does something when you combo it, R is an AOE ult - not uncommon. The only thing that strikes me as potentially overloaded is that the ult gives her plants an attack speed steroid.

TripNichols3 votes

I saw a post a while back, asking for something like "True Snares".

Basically, it would be a passive that makes her Slows and Snares impossible to slow or get out of, cancelling out Tenacity, Cleansesummoner 1, etc. I think it would be useful without actually making her too op.

As well as help the Tank Meta situation we have going on right now.

Theorchero4 votes

{quoted}

I saw a post a while back, asking for something like "True Snares".

Basically, it would be a passive that makes her Slows and Snares impossible to slow or get out of, cancelling out Tenacity, Cleansesummoner 1, etc. I think it would be useful without actually making her too op.

As well as help the Tank Meta situation we have going on right now.

No.

Fucking no.

TripNichols2 votes

Yeah, God forbid we have a champ that can actually slow down tanks.

you right. you right.

Theorchero1 votes

{quoted}

Yeah, God forbid we have a champ that can actually slow down tanks.

you right. you right.

That wouldn't do anything against tanks because they have tenacity and can tank burst while CCed.

This would only fuck other squishies over. In addition to removing counterplay for no other reason than that Zyra is out of meta.

She's fine.

FantasySniper3 votes

This is a horrible idea.

Ser Garland1 votes

She's a plant. Her vines are PLANTS. Why should they do, what all kinds of magical spells other champions can not? Pretty sure you can cut your way out of a vine.

Jasiwel3 votes

I think it'd be neat if they took from Karthus' passive and, during the delay between her death and being able to fire her passive projectile, she can spawn Plants Buds (depending on if she even has any available) and then her passive can trigger any buds it crosses. At least then her opponent can't dance on her corpse because they easily juked her easy-to-dodge passive. At least then Zyra has plants to maybe get a kill from the grave, push lane, CS for a little bit or SOMETHING useful.

PokladnicaZla1 votes

You mean more plants? On a plant mage? Thats sounds great. Maybe some flower that release spores,which deal true additional damage over time(W+Passive)?

Jasiwel2 votes

{quoted}

You mean more plants? On a plant mage? Thats sounds great. Maybe some flower that release spores,which deal true additional damage over time(W+Passive)?

That would be interesting. I think it'd be really cool too actually. I don't know if she should have both, but I think it'd be cool if her Passive Projectile could also detonate (like Vel'Koz Q) and deal the kind of damage you're talking about. I think it's a cool idea though that gives a lot of potentials to work with.

PokladnicaZla1 votes

It would be cool. :D

W+Q Thirnspitters ( nearly closed flower) ->ranged W+E Vinelashers (no flower) ->melee W+Passive (a flower in full bloom)->AoE

Its kinda of a good idea in my eyes.It doesn't give her just straight daamage to her kit,while keeping her identity as the plant mage of SR. It isn't too OP.Zyra is still limited to how many W buds she has,the flower don't move and it could a DoT ability. Add to her 5 more MS and she could be viable again.

WillHealForHonor2 votes

i think they are very cautios about her because she can be very oppressive when opn i guess

A Miss Fortune2 votes

Zyra on release was one of the most overpowered/broken champions depending on how you look at it, in the game. She was unstoppable and had to be immediately nerfed long before the patch after that was released.

So yeah, I agree Riot is cautious about buffing her. One wrong buff can turn her into a super oppressive early game Mage that just gets worse as she goes on.

I Miss Cannon1 votes

Heimerdinger is also pretty oppressive and needs like 3 people to stop his split-pushing and i doubt anyone complains about him, maybe because his late-game is so hard to play in terms of decision-making but when you figured it out, he's one of the champions you can solocarry the most games with. He's also one of the best pubstompers but that also counts for Zyra i guess.

A Miss Fortune1 votes

Heimer is a bit different, he just needs a full gameplay rework since his "gameplay" is a computer AI.

Faith Breaker2 votes

Her passive should deal AoE true dmg and inflict a DoT debuff that increases in dmg based on how many allied units are near them. So grouped up with their team in the middle of their own minion wave would be deadly.

iRukario2 votes

Zyra is a weaker version of heimerdonger, lmao

The Bearded Bard2 votes

She needs a lower mana cost on her ult. No reason for it to be 120 mana. I've lost so many kills early game because of that. Also wouldn't mind a lower mana cost/cd on the snare, but I can deal with it how it is now. The passive, while bad alone, is great with her kit. The reason she has to wait two seconds to use is because she has a snare and knock up, and they probably don't want the enemy to have absolutely no way to dodge it just because Zyra landed one ability before she died.

TL;DR As much as I hate Zyra's passive, it has gotten me a lot of kills and it is really underappreciated. Even if no one is around you can pick up some extra gold by throwing it into a minion wave.

FantasySniper1 votes

I would like to see them give her a sustain-based passive. Something small related to how much her plants are doing or maybe even a form of spell vamp.

CoolKnightST1 votes

I have a idea, what if whe aply item 3116 on the radius of her passive plant form. It's a extreemly mirror buff since mostly when she dies she has plants up that slows the enemy anyway but this way she can still hit her passive when she get picked off & her adc now has a chance to kit arround her plant form.

Catastrop1 votes

I think it would have been nice if they nerfed the true damage but allow 4 uses of it. Because having four buttons to press, but only one can be used is kind of.....meh, for lack of a better word.

acepil0t1 votes

It just needs to not be so ridiculously clunky. Otherwise her passive is fine. Her base movement speed needs some help, since she is only a mid-range mage and has no mobility spells.

FarRockBF1 votes

Simple idea: Make her shoot three vines instead of 1 (like TF's Q). I think this would go a long way to helping her.

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