Why Sweeping Lens needs a buff to make it its own item.
I am finding it hard to get a solid reason for not upgrading
to
. Unlike how
and
are 2 different functioning versions of vision, where both kinds are needed sometimes,
and
have little difference (only 1 actually and that is where the cast is). So I ask, why would I ever stay with just
?
Both
and
or
can cover its functions.
for anti-invisibile champions, anti-invisible traps, and anti-invisible wards. AND is permanent until cleared or moved.
for ranged scouting to prevent death bushes or see if the enemy is really at objectives or not.
does the same thing except better, wider AOE longer duration, AND mobility.
Seriously, why sweep/clear just 1 bush when I can sweep/clear the whole river section or Jungle quadrant? At least with
and
their functions differ enough to validate both as useful items.
has limited cast range and a lifespan, but is 3 hit, invisible, targetable for abilities, and can be stored to 2 uses. Whereas
is not invisible, targetable for abilities (sadly), storable, 1-hit, and has a smaller vision radius, it has nearly half-the-map cast range, and has no global amount placed cap nor affects your personal vision ward placed cap.
I can only think of one reason to have
over
, and IMO it really is not strong enough to validate it. The reason would be to disable a ward/trap for a roam/gank for the roamer/ganker. The reason this is not that strong though is that, 1, any observant laner would notice their ward was disabled and back off or play immediately safer expecting a gank. And 2, how often does this seriously happen? Most junglers get
anyways so they can uses it themselves when they roam, and disable multiple warding spots as well so that the gank is potentially even more unpredicted If they didn't have it, the wards not in the brush they sweep would pick them up, so saying that disabling the ward would alert opponents sooner, while valid, is not 100% guaranteed so it still is prefered (like if a ward at dragon and one in the river bot side bush were set up,
could get both disabled while
would only be able to disable 1 of the 2).
I think
needs something to make it stand out more and not just a building item for
. Maybe if it also revealed champions fully (like pink wards do) it would feel like a unique item that could be needed for certain situations. Also, if this had that "true vision" aspect, then in late-game (when you do not have an inventory slot for a pink ward), you had something to counter those invisible champions with.
This aspect would be only on
and would be removed on
as more of a trade off for the added mobility and potential to sweep many warding areas/bushes on one use.