Win streak, then losing streak, win streak, then losing streak

GripaAviara··4 votes·263 views

I'm tired of this shit.

No agency when my team is outmatched. This game is 80% matchmaking luck.

I'm getting tired of this.

Meanwhile there's nothing in the game to teach me to be better at least so I can carry 5 people on my back. Nothing. 500 games and I don't feel any better at this. Silver stuck and no hope of climbing.

13 Comments

BainTheBanned2 votes

yup

GripaAviara2 votes

:(

Ifneth2 votes

Here’s the complete guide to raising your performance from any level to mid-Diamond. Watch the whole thing, especially the first few videos, which you should re-watch periodically.

https://m.youtube.com/watch?v=iko2tqmDpJQ

Lemme give you some starting points by checking your op.gg...

  1. Champion selection. Irelia is not a jungler. You cannot learn Nid, Diana, and Wukong while climbing. Choose one main champ and play it every chance you get; learn its mechanics so you can focus on the fundamentals.

  2. Average statline. You have about one death for every kill or assist. If you want to climb, then that death count needs to drop.

  3. Role selection. You’re playing a lot of ADC. Play either Jungle or ADC, so you can learn the role and then focus on the fundamentals.

Pick a role, pick a champion, and play them regularly, being careful to keep your death-count low, especially if you pick one that relies on snowballing or dealing damage. As a last point, your frustration after playing 500 games in Silver without improving is understandable. Blaming the matchmaker isn’t. You’ll need to look at how you can improve your own play—knowing full well that sometimes you’ll do well but still lose.

Write me back if you’re interested.

GripaAviara1 votes

That moment when you watch these videos but none tells you how to win when 2 lanes go on feeding rampage :(

Ifneth1 votes

Oh, yeah, if two lanes lose really hard, it’s hard to win. And that can happen game after game. It’s happened to me. Trolls, smurfs, disconnects. That said, you and I both know that this won’t happen every game of League you ever play. Sometimes, the other team will have the problem.

The point of watching these videos is to improve so much that, when things are more or less even, you can generate enough of a lead to tip the game in your team’s favor. That’s how you climb. By the way, your original post made me think you were just going to blame your teammates regardless, and your reply to my post only makes me think so more.

You’re not gonna do that, are you?

GripaAviara1 votes

I totally agree it does happen to the enemy team, and almost the same as mine. The problem is it happens in streaks if I get a 4 losing streak at 60 LP, i go down a level and need at least 4+3 more matches to be where I was. And here is the sick dance the game makes you play.

Ifneth1 votes

Good. Glad you know it’s not just your teammate. Now, an important point. If you demote a division, then you will need three wins to re-promote. The first will win take you from 75 to 95 LP; the second will take you from 95 LP to series; one more win will win you the series. That’s the same number of wins to promote again as losses to demote from 60 LP.

Streaks are inevitable. Losing streaks can tilt you. After you lose a ranked game, take a break before coming back to prevent that. Regardless, many games are carry-able, and this guide should help that. You said you watched some of it. Will you watch the rest?

GripaAviara1 votes

I watch a deal of vidoes on this, read guides. It's hard to apply all this when the games are so different in silver than those presented here.

But sure, they are well made, so prob will watch them all, thxn for share

Ifneth1 votes

Such fancy stuff as rotations, dives, tracking, and matchups requires too much consistency for a Silver player. However, game fundamentals are important at every elo.

For example, consider back timings. They’re called back timings because they’re the timing of your backs. The timings themselves are literal times, which come whenever you can back without losing more than a couple minions. Each good back timing comes whenever a large wave crashes into an enemy sidelane turret or a siege wave crashes into an enemy midlane turret. Then, the enemy must spend so much time clearing the minion wave that you can recall, buy items, and walk back to lane just as the wave reaches the edge of your turret. In the midlane, the siege minion will eat turret shots, keeping the turret from stealing last hits on the other minions.

Since this is just how the game works, back timings are important at every elo. If a laner can force an opponent to back at a bad time, then he will miss farm. Or, if a jungler helps a laner push the wave to the enemy turret after ganking, then the jungler can secure a good back timing for the laner, letting them recall to buy items without missing minions. It’s almost always a good idea to do this; your ganks will just be flat-out better if you do it as a rule.

A slightly fancy thing that’s like back timings is called lane priority. Whichever laner can leave a lane first to roam or help his jungler has lane priority. If one laner has just crashed a giant minion wave into the enemy turret, then even if the first laner roams or helps the jungler, the other laner must stay at the turret to last-hit the minions or lose gold and experience. If your mid-laner, for example, has lane priority, then you can deep-ward the enemy jungle and take drake or herald for free because your laner will come help if the enemy jungler contests the objective before the other laner can.

How’s that sound?

haaaaaaalp1 votes

If you want any changes, you gotta stop focusing on the win/loss streaks and start focusing on the actual problem: the current game balance simply does not allow for solo carrying to the level that the game used to. The sooner everyone realizes this, the sooner we can actually push riot to change stuff.

GripaAviara1 votes

I dont find solo carrying not being viable a problem. What I do find though is the faulty matchmaking

haaaaaaalp1 votes

It isn't matchmaking, it is the lack of skill expression. Matchmaking has to use objective measurements such as wins and losses. Due to the current meta and game balance, player skill is not being translated into accurate data for matchmaking to use.

You can change matchmaking all you want, the game will only get worse unless you fix the underlying gameplay issues.

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