[{quoted}](name=Crescent Dusk,realm=NA,application-id=3ErqAdtq,discussion-id=tosU2Ayz,comment-id=0009,timestamp=2019-09-02T01:06:54.584+0000)
You clearly haven't played a competent yuumi+caitlyn if you think juggernauts are the problem.
Way too many adc's have self peel or too much lifedrain plus GA for how much damage they do.
tabis+thornmail+deadmans+GA and you still get melted in less than 6 seconds by one, what's the point of tank items.
Yeah but again, unless it's an ulting vayne most of them can still get 1 combo assassin'd (except kai after getting her AS evolve possibly), it just involves some planning and teamwork (fuk). A juggernaut was designed with not being able to stick, generally has good sustain and the some kind of self mitigation, but huge numbers if they pop off. And yeah, Yuumi attached to pretty much any of those is a death sentence, Especially if Yuumi ults before they grab (Darius Morde), AAtrox gets bonus healing and certainly appreciates MS and AD to heal off of, Illaoi can tank more as she's ulting or grabbed someone so they echo more damage, Shyv Urg and Nasus all really appreciate the speed as well (if you haven't seen a ghosting nasus with a Yuumi please dont look it up, avoid the viietnam flashbacks).
Those are just the juggernauts
And then there's jax, and fiora, who just likes stats in general. And then there's voli, who generally just builds health and tank, who now suddenly has more MS and some damage on him (probably with attack speed thanks ardent), who just ate your ADC at 800 hp killing them. The champ is a terrible design, and even if you have it so she splits damage it would still be terribly designed, she currently has the same problem as pyke, as being too safe in too many ways, while still providing a shitload of utility even if she fucks up