Caitlyn is a braindead overtuned champ.
We need to come to terms with this as a community. Not salty, legitimately been playing her lately and I feel dirty doing it.
The soldier 76 of league.
We need to come to terms with this as a community. Not salty, legitimately been playing her lately and I feel dirty doing it.
The soldier 76 of league.
You know, Soldier 76 actually took skill prior to his buffs. Now that he's buffed, good 76's are rewarded more highly than they should be, while bad ones tend to do okay when they shouldn't. Cait on the other hand has always been a champion about good kiting and positioning, and the relative skill cap/floor has remained the same over the years. I actually think players who are really good at Cait deserve to do as well as they do.
That being said, her traps are obnoxious. The vision on them lasts for too long, the ability to make it hard to deal with a base siege by effectively closing the entrance off with traps is annoying as fuck. They're the only real issue I have with her though
If I am forced to ADC, I play her and it is literally easy mode. I can go Tristana for fun but Caitlyn She is so braindead, strong and stupid it is unbelievable. Oh look the enemy adc is cc'd, W auto Q auto and there goes 3/4 of there health bar. If you play her and think you are skillful here is a pro tip: you're not.
Using Q in your example will result in your losing damage 90% of the time over just autoing. Especially if it goes through minions first. You still have something to learn about Caitlyn.
Yet I win 9 times out of ten on this champ with ADC being my worst role. It's braindead.
An immobile ADC can actually survive long enough in fights to do damage!? She plays at a safe range to keep from being one-shotted! NERF HER TO THE GROUND!!
I agree. I'm glad she's not sitting in the dumps like she was but she's allowed too many traps at once imo. I play her to and she's strong which is why you've seen her in LCS lately. Still, I'd rather any adc be good....anything but Jinx/Vayne ffs....
i think they should add an indicator on traps because hiding them under towers so you cant see them is unfair af, and like zyras root its almost impossible to see during teamfights
i think they should add an indicator on traps because hiding them under towers so you cant see them is unfair af, and like zyras root its almost impossible to see during teamfights
I actually think its a great strategy to exploit in this game and not unfair at all. That's like saying stealth is 'unfair' or putting them in a bush is 'unfair'. I just think she has too many of them at hand too often right now. Still, she shouldn't get nerfed unless they're going to nerf jinx's overloaded kit and vaynes tumble and R....and ez's free flash w/homing shot...most broken ability in the game.
I actually think its a great strategy to exploit in this game and not unfair at all. That's like saying 'stealth' is unfair or putting them in a bush is 'unfair'. I just think she has too many of them at hand too often right now. Still, she shouldn't get nerfed unless they're going to nerf jinx's overloaded kit and vaynes tumble and R....and ez's free flash w/homing shot...most broken ability in the game.
it is unfair, because you have no POSSIBLE WAY of knowing its their unless you see her do it, something caits with an iq higher than 10 will do when ur not there. an indicator would be so much more fair for dumb things like that because you cant do anything about it.
So then you just assume it's there and don't waddle behind your turret for her to get a free headshot. It's something she does, but it's a highly predictable thing she does, and if she uses the trap for it and doesn't get the headshot because you realized it's highly likely it's there, then it's wasted mana and recharge time on her part.
It could probably use some sort of indicator for when it's behind a tall object, but it's really not that hard to just guess she's put one there, because they pretty much always do.