8th promo of the season.
Yet again horrenderously stacked against me with higher mmr enemy team whilist i got bunch of tilters and inters.
Keep going you gonna get far more pornstar zilean players soon
Yet again horrenderously stacked against me with higher mmr enemy team whilist i got bunch of tilters and inters.
Keep going you gonna get far more pornstar zilean players soon
I still think win streaks and lose streaks should not be a part of matchmaking. Like I know people could randomly get lucky and placed high or get real unlucky and placed low, but if someone shoots up real high, it won't be long before they get smacked down into place. Conversely if someone gets real unlucky right now it's not like they magically get carried up by someone on a winstreak because as Riot has repeatedly stated, they don't want LOL to be a game where one person can reliably solo carry.
So they intentionally creating very difficult win conditions. It's not random matchmaking based on MMR, it's RIOT walking up and throwing a wrench in the gears, fully knowing what they are doing. It's an artificial environment. Forcing someone to prove they can do something that you explicitly said should be really freaking hard to do.
Riot needs to do 1 of 2 things. Make just make your ELO your MMR and be ok with it taking a long time to climb. Or make matchmaking 100% random within your MMR and just be ok with very volatile ranked experience where you can rise and fall quite quickly.
I don't know about everyone else, but I'm fully OK with my experience if I get carried for like 10 games in a row into a bracket I don't belong in and then suddenly lose 6 in a row because of that and get smacked into place. It was fun while it lasted. What's not fun is chaining together like 7 wins then getting sand bagged because of intentional implantation of MMR gates, not skill gates, freaking MMR gates. I have no problem losing good competitive matches; if I get outskilled thats cool I'll learn from it. What I DO have a problem with is losing because of INTers and chronic AFK's on my team who are already tilted before our game even starts and are therefore not really trying.
I still think win streaks and lose streaks should not be a part of matchmaking. Like I know people could randomly get lucky and placed high or get real unlucky and placed low, but if someone shoots up real high, it won't be long before they get smacked down into place. Conversely if someone gets real unlucky right now it's not like they magically get carried up by someone on a winstreak because as Riot has repeatedly stated, they don't want LOL to be a game where one person can reliably solo carry.
So they intentionally creating very difficult win conditions. It's not random matchmaking based on MMR, it's RIOT walking up and throwing a wrench in the gears, fully knowing what they are doing. It's an artificial environment. Forcing someone to prove they can do something that you explicitly said should be really freaking hard to do.
Riot needs to do 1 of 2 things. Make just make your ELO your MMR and be ok with it taking a long time to climb. Or make matchmaking 100% random within your MMR and just be ok with very volatile ranked experience where you can rise and fall quite quickly.
I don't know about everyone else, but I'm fully OK with my experience if I get carried for like 10 games in a row into a bracket I don't belong in and then suddenly lose 6 in a row because of that and get smacked into place. It was fun while it lasted. What's not fun is chaining together like 7 wins then getting sand bagged because of intentional implantation of MMR gates, not skill gates, freaking MMR gates. I have no problem losing good competitive matches; if I get outskilled thats cool I'll learn from it. What I DO have a problem with is losing because of INTers and chronic AFK's on my team who are already tilted before our game even starts and are therefore not really trying.
that's the point. i never complaind losing a high elo promo cuz usually some challenger stomped me in lane. BUT THIS BS NEEDS TO STOP..