Poll to rework dragons
I believe that the dragons have been a poor imbalance to the game since their addition, I feel the bonus's should be reverted to a stack buff that, BUT in addition killing a dragon should provide a bonus buff similar to rift herald to allow various power spikes between teams rather then just a free global buff. these buffs would consist of
1 - Dragon = 150% bonus health/mana regen 2 - Dragons = 25% increased damage to towers 3 - Dragons = 5% increased movement speed, tripled when outside of combat
Water - Unit base health/mana regen increased by 250% while out of combat (hasn't dealt or taken dmg in last 8 seconds)
Earth - Unit bonus armor increased by 25%, 10% of bonus armor is gained as tenacity
Air - Unit has 10% increased movement speed and 10% cdr. these bonuses triple while out of combat (allowing for a maximum 75% cdr while out of combat)
Infernal - Unit AD/AP increased by 15% (this bonus is halved for ranged champions) Attack speed increased by 40%
These changes should help out players with bonus's while not snowballing the whole team out of control after 3 infernals spawn in a row, in addition stacking multiple buffs will not work as the player would lose the previous one, BUT rift herald will stack with this, and