No matter how fast you kill Katarina's ultimate
You're squishies are dead anyway. For real, I see her spin for half a second before a Thresh flays in that half a second the the damage is already done to anyone that didn't build 6 tank items.
You're squishies are dead anyway. For real, I see her spin for half a second before a Thresh flays in that half a second the the damage is already done to anyone that didn't build 6 tank items.
You're squishies are dead anyway. For real, I see her spin for half a second before a Thresh flays in that half a second the the damage is already done to anyone that didn't build 6 tank items.
depends on your reaction time and how fed Kat is in comparison to your carry lol.
But half a second to react to her ulti means your reaction times need to get better (that's pretty long...), or pings need to be lower.
Yeah well, for other mages whose CC is on a skillshot, if they use their CC even right after Kat ults, 0.5 seconds would pass unless Kat is within 100-200 distance of that mage.
Flay is great because it's semi-instant CC, even when accounting for cast time and animation. For anyone else though, their cast time is already ~ 0.2 seconds (Brand's Q, Xerath's E), and their projectile has a travel time (same with Kass Q not being a good enough interruption for Kat's ult).
Katarina isn't countered very well by CC because she is able to dish out most of her ult's damage before the first CC hits, unless you have something that is instantly in effect OR you anticipate Kat's position. In other words, only a select few champions absolutely counter her. The rest of the roster can only make it so that Kat doesn't kill their entire team with her ult.
She only ever kills excessively fast if she's really fed or it's extremely late game and your squishies didnt invest in MR at all. I play a fair amount of Janna / Thresh / Soraka support and can usually stop her long before she kills squishies. Unless I'm CC'd or something of course.
So I realize it's probably supposed to be partly hyperbole, but for the hell of it I decided to check how much damage her ult should deal in half a second.
It looks like 150 +.5 AP+.75 Bonus AD. Though that's assuming exactly two of the ten dagger volleys would fire, in a very similar time period it could probably inflict either half that or fifty percent more.
I mean, when i play a fed vayne, I killed a squishy in 2 or 3 shots?
You need to take into account how fed the katarina is
Exaggeration actually doesn't help make your point stronger. The Thresh flay does more damage than half a second of Kat's ult.
That said, Kat does need some changes to make her gameplay less binary. Riot was already looking into some changes, although what they came up with did not work well at all.
Exaggeration actually doesn't help make your point stronger. The Thresh flay does more damage than half a second of Kat's ult.
That said, Kat does need some changes to make her gameplay less binary. Riot was already looking into some changes, although what they came up with did not work well at all.
Trust me if she is less binary then she becomes broken that's how we got what we have now. Every time they have tried something it hasn't worked and has made her worse. And honestly I think the only thing they need to make her ult balanced is make it do continuous damage not reliant on projectiles so stopping her ult when she is 25% through it means she did 25% damage instead of a possible 30%.
Also a buff to mana consuming mids would be nice. I mean I like playing Zed and Kata and all but I miss having Ziggs/Brand/Vel in there to mix it up.
Trust me if she is less binary then she becomes broken that's how we got what we have now. Every time they have tried something it hasn't worked and has made her worse.
As it turns out, I agree that so far none of the interations have been healthy gameplay-wise. There needs to be a way to spread her damage out over a few seconds, while also giving Kat the ability to actually LIVE for a couple of seconds.
Right now, when Kat jumps into a teamfight, either you blink and your team has been decimated, or you blink and Kat is dead.
Personally, I would like to see Riot try giving Kat (high) damage reduction while channeling her ult, then change her ult to deal ramping damage.