KOG MAW NERF ON PBE!!!!!!

Ahristocats··69 votes·6,486 views

Kog'Maw Bio-Arcane Barrage (W) bonus magic damage lowered from 3/4/5/6/7% to 3/3.5/4/4.5/5%

OMFG THANK YOU MEDDLER I LOVE YOU SO MUCH

Just one more proof that the balance team is balancing around high elo rn kog is legit 100% banned in challenger, and has 100% pick/ban in competition same for RYZE AND AZIR AND YOU'RE NERFING AZIR

Azir Conquering Sands (Q) cooldown increased from 11/9.5/8/6.5/5 to 15/12.5/10/7.5/5

love you guys, thank you for taking care off the whole community and not only low elo

110 Comments

Rexxiee30 votes

Dont see on how the azir nerf does anything to his kit being fundamentally broken.

Ahristocats16 votes

what it does, is that now he can't zone 24/7 someone like zed who's supposed to destroy him

Crystalysk19 votes

Kit still broken though, i highly doubt it will fix anything, especially for competitive where they just farm.

Ahristocats2 votes

yea it's not like ryze nerf

What Is Smite2 votes

if anything Azir needs his soldier damage toned-down a bit.

RainbowIcee1 votes

he has a very oppressive kit, they need to add a method of the player being able to get rid of the soldiers. It won't make him useless it will make him normal. This way they can compensate him by adding more damage on collisions and what not.

AmetDeCrypt7 votes

do you KNOW what allowing enemy champions to destroy his birds would do? it would make him gangplank. he would need damage buffs to be able to nuke people before his soldiers get shot down which would make him an oppressive burst mage against melee champions and taken top lane and banned and a worthless nuisance to the ranged champions that would just take his birds out before he reaches them. just like gangplank.

what he needs is to have his current weaknesses emphasised. lower the range on his q a bit more (except when dashing to them please) lower his q slow by about .25 seconds to give people a better chance of getting out of range before he hits them too many times. and lower his base mana, it's already really hard to sustain mana while poking in the early game as azir so that would sort him out just fine.

RainbowIcee1 votes

he's too safe though because of those soldiers. If you can't destroy them then the soldiers need a attack limitations. As in attack 5 times they go poof

AmetDeCrypt4 votes

but what would that change? certainly not his lane bully pattern as he doesn't often get more than 2, maybe 3 autos off before the enemy can get out of range. certainly not much in his teamfighting because of the same thing, he needs to keep resummoning and repositioning soldiers as enemies keep walking out of their range and he almost never lasts any soldiers longer than 5 autos.

what about this, his soldiers time spent up and poking is reduced by half, maybe to 1/3 of its current duration. but it increases each time he casts his q. that would shorten the amount of time his soldiers are allowed to be up and a threat in lane unless he resummons them and give him more reason to spam q in teamfights. now I still think that's all far too complicated for what is a simple solution. his range is still a bit much for low range champions with bad early games that he can easily abuse. so make his base mana worse in the early game and lower his q range down so say an akali can ult in when she gets the chance or w shroud in range to poke him back because he needs to put himself at risk in order to get proper damage off.

HaIlMonitor1 votes

I think it would make him more like Donger, but he could move his "Towers" at any time.

AmetDeCrypt3 votes

maybe. depends on how you balance him. it would still be a futile nightmare for melees who didn't know better than "don't attack the soldiers it's not remotely worth it" it's at best a noob trap at worst something resulting in the complete destruction of his current playstyle. I still would prefer to see a shortening on his q range and/or some reductions to base mana at level 1. seriously he already has mana issues so just make them worse before he gets morellos and you're golden.

Oohaha Sharkbait2 votes

I like your ideas. The one problem I have playing against Azir is that I feel like he is supposed to have low range, but it doesn't really seem like he does.

tseihei1 votes

I believe Riot actually was keeping a close watch on azir's strength after they had made the changes to nunu. For obvious reasons the two of them would make a good combo, and it was expected that nunu may make azir a must-have ban in pro play.

Rexxiee2 votes

{quoted}

I believe Riot actually was keeping a close watch on azir's strength after they had made the changes to nunu. For obvious reasons the two of them would make a good combo, and it was expected that nunu may make azir a must-have ban in pro play.

Azir is a must have by himself, nothing to do with nunu also being broken lol.

Edge of Daybreak13 votes

Kogmaw is the first time ive ever wanted a child hit with a bat

Abibyama6 votes

And this is why some people thinks that video games causes violence Kappa

General Esdeath 6 votes

When I play baseball I want to hit things with a bat....and sometimes it's a children because they're so loud and their parents don't teach their kids to be decent human beings softball

Red Wreckage3 votes

Sir Edgemaster EdgeL0rd Edgesten the Third.

children being children cause parents didn't teach them. shouldn't u feel the need hit the parents for failing at their job?

General Esdeath 3 votes

The Fourth*

I'll hit both

undesirable team12 votes

should nerf his early game more tbh

Blåbæret12 votes

Still no Tristana nerfs.

AirKingNeo11 votes

or Xayah or to item 3087

Mimr9 votes

And still no Twitch or general ADC item nerfs.

Thefrostyviking2 votes

Twitch is busted because his entire design is pretty damn toxic, a marksman/assassin hybrid that can massively extend his range, gain AOE and attackspeed while retaining all the benefits of a critbuild.

General marksmen items, except static shiv, are not though.

Diamond2Kappa7 votes

http://i0.kym-cdn.com/photos/images/newsfeed/000/242/631/382.gif

but azir nerf :( guess i gotta main support now kek

Ahristocats5 votes

TahmKench

[slayer-pantheon-thumbs]

Diamond2Kappa2 votes

yee and Lulu Braum [poppy-wink]

Agent Corgi7 votes

I think the Ryze nerf is still on PBE. "Using Zhonya's/Stopwatch while channeling Ryze's ultimate will cancel that ability". So Yeah they're nerfing all three of those guys, thank god for that. Good thing too, Kog'Maw is far too powerful if he has the right Team Composition & I think people got tired of the Interaction between Ryze's Ultimate/Stasis.

Crystalysk12 votes

Ryze's R and zhonya interaction should have never existed in the first place. The fact it took so long to remove it makes me thinking if they are really trying their best or just approximately doing their job.

Doozku5 votes

They left it in because you had to build a full item in order to use it and they wanted to keep around as many Ryze ult interactions as possible. They're taking it out now only because its so easy to get stopwatch now and it makes the interaction too op.

Crystalysk3 votes

What do you think about that interaction that allows Ryze to teleport his entire team anywhere (in range of his R of course) without counterplay? Please tell me that was balanced.

Doozku2 votes

Seeing as how his ultimate is pretty garbage the other 80% of the time, then yes.

Illâoi Evê Siôn7 votes

I am confused. The thread is by Rubick Sama ... but it is positive?

Joking aside: Yay, nerfs that people like.

LegitBusinessman4 votes

I am completely shocked that a champion with %hp magic damage on auto became absurdly broken after removing mr glyphs from most champions.

No one could have EVER predicted that.

sobi9994 votes

What's up with you and your hate for low elo? Jeez stop being so big headed for having no life and placing challenger in a game.

Wert the Wacky3 votes

Too bad Rengar is straight cancer on PBE now., he’s just taking Kog.s place.

Chromatic Eagle3 votes

When have they only done balance around low elo?

Barkley3 votes

I don't think Kog's damage is the problem, he's remained largely unchanged for a long, long time (if I remember correctly)

I think ADC items are the problem.

I also think the general income of the game needs to be toned down.

Crystalysk6 votes

He has one of the most uncommon ADCs build.

He builds anything that is on-hit + runaans + mallet/ga.

I would say only runaans would fit in the ADC items.

Sammystorm1 votes

He has been changed like 3 times in the last 2 years.

Barkley2 votes

That's not a lot, considering how often some other champions are in the patch notes.

Sammystorm4 votes

By changed I mean kit reworks. He has been in the patch notes 5 times since the start of season 7, 14 times since the start of season 6, and he was hotfixed once in season 5 and once in season 6. Kog has definately not been in the patch notes alot but saying that he hasn't been changed in a long time is accurate either.

BeatzBoyFTW3 votes

Finally, a nerf that impacts the MAIN problem, unlike Ornn's...

Z3Sleeper3 votes

OMG YES

lolipopevelynn3 votes

[{quoted}](name=I am Rubick Sama,realm=EUW,application-id=3ErqAdtq,discussion-id=3pVqPmi6,comment-id=,timestamp=2018-01-30T21:50:45.223+0000)

love you guys, thank you for taking care off the whole community and not only low elo

Have no issue with the majority of ur post, but comments like this makes me sad. Riot has NOT balanced "low elo" meaning silver to gold in years. Silver especially is a hell hole because of it. Maybe challenger players consider everything below diamond 1 to be low elo and everyone in diamond 1 considers anything below diamond 3 to be low elo, but that isnt the case.

Riot changes things based on plat to dia, which is mid range to high range elo. Yes i said "mid elo" you cant have a high and a low with out a middle. Silver, which is low elo, is mostly ignored entirely and its a problem. Just wanted to adress that.

Who is Taliyah2 votes

Good stuff.

I absoultely hate laning against azir. With that nerf hopefully I won't need to ban him anymore.

Swarovsko2 votes

"Balancing around high elo"? I banned this disgusting champion KogMaw in plat 4 and I'm still banning him in gold 4... he's stupid even in low elo (not a surprise, since this bastard only needs to activate w and right click to melt entire teams from safe range).

T4underbolt2 votes

This nerf won't change anything. The problem is lulu making every adc she plays with immortal. You don't need to build comp around kog anymore. You just need lulu and that's all. Rest of the team comp doesn't matter.

Azir is obnoxious and needs range nerfs. This Q change is good, but doesn't change the fact that even as longest range champions like lux or xerath you can't come close to farm because he still has enough range to poke you down with Q auto comet with null mana costs. Unless you farm with abilities only but then say goodbye to your mana in like 30 seconds.

D4M2X02 votes

finally, now i dont have to decide whether to ban twitch or kog, now i can ban twitch from twitch abusers and twitch mains and twitch boosters.

Camol2 votes

Ty riot for nerf azir

Champions that snowball hard early (kata, lb) arent able to touch this guy and messes up the whole game

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