I love how people say malzahar lacks counterplay when
exists, an item that made old malz's combo utterly useless. Not to mention how his effectiveness falls off like a brick past laning phase.
Do people not realize how easy it was to interrupt his ultimate even without qss? He literally stuns himself in place unable to move giving the enemy enough time to react since he can't reposition himself.
People seem to be misinformed as to why he is being picked in the lcs. It isn't just because of his ultimate. It isn't just because of his passive change.
Nor is it just because of those damn voidlings. The entire rework made it so he just functions better as a support. You are literally wasting his potential now by going malzahar mid.
His damage was severely nerfed across the board, voidlings are easy to kill now with just 2 autos, and they even instadie from aoe. He doesn't lose effectiveness because he doesn't have to commit or put himself in as much danger anymore thanks to voidlings for the low cost of 40 mana lol.
While also being safer doing it to thanks to void shift. Oh and he has an adc to help him kill said person since his solo kill potential is laughable.
Not to mention his ultimate is still as reliable as ever, a boon in high elo.
A boon that is sitting at a 47% winrate.
Oh, but why can't malza go mid now? Well his hardpushing waveclear was taken out because its binary meanwhile viktor e exists. Even fucking leblanc has better waveclear than malz now lol. Did I mention his solo kill potential? Yea maybe mid-late it'll start kicking in.
To those of you who think old malz will still be played as a support I invite you to google old malzahar's mana costs. He still had a shitty starting mana pool back then as well. But mana return on his e allowed him to lane, if he used his spells just to harass he would be out of mana real fast.
Not to mention going against these guys back then?
Yea good luck.
Old malzahar had one recent nerf since his entire release on his null zone while the rest were mainly bugfixes, mana cost buffs (lol), and range changes.
From patch 5.24
"Malzahar’s been sleeping just below the surface of too powerful for a long time, only just recently breaking through the top of Strong Mountain. Instead of taking away from his signature lane control (very funny riot) and single-target lockdown, we’re opting to chip away at his unintended strengths, targeting incidental area damage instead. "
W - Null Zone
DAMAGE: 4/5/6/7/8% of target's maximum health ⇒ 4/4.5/5/5.5/6% of target's maximum health
Doesn't that tell you something about how "healthy" this rendition of malz is compared to the old one.
You may not like malzahar, you may hate malzahar, but this isn't the way to rework malzahar.