Can we change how Mastery Rankings are calculated to better accommodate Support players?

MrWasjig··3 votes·872 views

Since I'll be stuck here for another week or so I might as well give useful feedback for once on something that's griped me for a while. Champion Mastery, or more specifically the Mastery Grade you get post game.

Now I have no idea what actually calculates this grade but it seems that the only thing that truly matters in regards to it are your Kill/Death Ratio. High Kills and Low Deaths more often than not results in A+'s into S- ranks at the very least.

But as a Support, you're not going to be getting a high kill count (Or at the least you probably shouldn't be). For example you could not die once, get 24 Assists and zero kills: "Oh boy I did well that match, I can't wait to see what Rank I got!" A+ "FUUUUUUUUUUUUUU-"

Heck if you die even once as Support you're pretty much Garen t'd to NOT get an S-

So, what am I asking for? Well like I said as far as I can tell K/D seems to be the only contributing factor to your Mastery Grade (Or at the least the BIGGEST factor). It would make Support's so much happier to know that those 24 assists are actually worth something.

There's a whole load of different things that could be taken into account that likely isn't such as: -How many wards I've placed -How many wards I've destroyed -How much shielding/healing have I provided to ALLIES (specifically allies, not self shielding or healing otherwise Lulu could just self spam E) -How much CC I've inflicted. I realise this one is hard to properly calculate. _(How do we do it? Based on the number of CC's we applied? The duration of CC applied? Do we separate forms of CC for the purposes of the above calculations or just roll it into one?) _ Yeah that one might need some thinking about.

If these things are taken into account it would make Supports feel less like their efforts are so much pissing in the wind. Because so much emphasis is put on those that get all the kills and Supports are seldom appreciated for the sheer amount of shit they have to do (and deal with). Might also make Support more attractive as a role if their efforts are actually recognised. We could even add the above to the extra statistics in the post-game lobby alongside everything else. (I know healing currently is).

All of this would also make achieving Mastery Ranks 6 & 7 far more feasible for Supports as well given it's just been added. (As much as I don't like how it's done).

So...thoughts? :P

9 Comments

Mig892 votes

All of that is considered. I regularly get S's with 2/2/20+ scores. It is graded based on an average vs everyone else who uses that champ from what i understand so if you are a soraka you have to out preform other soraka players in KDA, Wards placed/destroyed, objectives, and probably more. Kill participation is a big one too i believe.

MrWasjig1 votes

Has Riot ever said what's used for calculating the grade? Because it still seems like KD is the only thing that truly matters regardless of the rest of your performance.

Mig891 votes

{quoted}

Has Riot ever said what's used for calculating the grade? Because it still seems like KD is the only thing that truly matters regardless of the rest of your performance.

I read it in a response by a rioter or arbiter somewhere i think. Im on the boards reading a lot but i cant remember exactly where i seen that info. It is not only based on KDA.

AMYS GRAVE1 votes

That's not true, how much you ward, how many wards you destroy, if you're hitting a tower as it falls, your kill distribution (did you kill the same person over and over or did you roam the map and set every lane ahead), your kill participation, and yes your KDA. I've gotten S+ going 0/4/15 (ish) because i controlled neutral objectives with wards and had high kill participation.

RussoRed2 votes

its based on kill paricipation if u go 2/1/20 in a game where its 82 to 40 you dident participate enough

MrWasjig1 votes

Source? :P

QjTHqo3RTq1 votes

I have no clue what you're talking about. I think the S rate for supports is way too high, I'll often get once even I know did not perform well at all

Anu3isII1 votes

I haven't the problems you mentioned as bottom lane Support. I mean, I got S with Morgana, Soraka, Karma and today I got one with Nami (all as bottom lane Supports).

I even played Taric Top, and had something like 5 kills, 6 deaths and 23 assists and I got S-. I played a lot of Lulu mid/top and even if I help the whole team to win, I get only A+ :/

From my experience with their rankings, most of the times they actually count in how much I participate in team's actions. For example, if my top laner rocks and gets multiple kills on his own, most probably I will have to play a lot better and to try to get more kills for the bottom half of the map. If my top lanes is bad... then most probably I will have an 70%+ kill participation as a Support, and I would have to do is to ward, clear wards properly and don't die too many times.

Between all the roles I played, I had problems with getting S grade as Junglers... I either need to counter-jungle more, or to not waste too much time ganking.

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