The sad truth about Zoe

Nausicäa ··2 votes·632 views

Shes going to be nerfed to trash tier just like every other 'unique' playstyle champion that has come out, meanwhile there's a multitude of existing champions who can do equal/more damage without the set up, counterplay and with significantly less effort.

This is a core underlying problem with many of Riot's recent champion releases, they are released in a very strong state but come with huge amounts of counterplay and build in weaknesses. The problem is when you then nerf these champions they can no longer compete because you're playing against a huge pool of champions with virtually no counterplay and point and click easy to execute damage

These unique playstyle champions need to be strong, otherwise why bother picking them over other champions that can deal their damage more reliability, consistently and without the easily exploited weaknesses built into their kit.

For every Zoe that requires set up and effort to be played effectively theres an Annie that can flash and mash theirs keys for an easy kill. If the high counterplay champion is weak, why bother picking them?

2 Comments

BubbaV1 votes

i bought her for 7800 for some reason, idk why because she keeps getting banned lol. im waiting until that nerf so that she isnt banned anymore and i can actually start learning her

philbergeron1 votes

I don't think she'll be nerfed in the traditional sense. She has a major problem in her design where the vast majority of her damage is focused on her Q and sinking it from as long of a range as you can muster. Missing a Q can take the wind completely out of your sails in the early game before you cap CDR, especially if your E is on cooldown. Landing the Q can mean the difference between outplaying your opponent or just getting dumpstered.

Alternatively, it's incredibly frustrating to get 100-0'ed by a single Q simply because she managed to launch the thing from the next universe over. There's very little counterplay to it. Even if it doesn't 100-0 you, it does so much damage and late game it's so spammable, that it doesn't even matter if she's landing those downtown shots or not. 6 seconds in a teamfight and she can lob 3 behind and forward again into your team for close to a thousand damage each. It won't really matter how much MR you have if she's allowed to play artillery.

I don't think they'll reduce the damage by much, maybe some of the base damage to balance out her already solid early game with her Q-R-Q-Auto one shot combo that's up ever 2.5 seconds.

They'll more than likely move some of the damage from her Q onto her E and passive, to make them more vital to her combo if she wants to blow people up.

She has a really solid kit and as far as new champions go, I think Riot did a good job of putting her powercurve pretty close to home.

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