An idea for Zed's Ultimate to make it more about skill and timing

Kingsgrave··1 votes·310 views

Currently it is 100% Total AD + 20/35/50% of damage dealt in a 3 second window

I propose the following:

40/70/100% of damage dealt in a 2 second window

This makes Zed's ultimate riskier, a tad more rewarding and overall A LOT harder to use effectively. Still allows for Riot's coveted LC$ BIG PLAY$ but gives a lot more room for counterplay and ultimately reduces the window in which Zed can murder your face

Also, the removal of the 100% Total AD effectively removes 300 possible damage from the equation that he kinda got onto you for free. Now he has to work harder for said 300 damage that he lost and has less time to do it.

4 Comments

Dreadlocks1 votes

If Zed is to be nerfed... make it his passive.

Kingsgrave1 votes

{quoted}

If Zed is to be nerfed... make it his passive.

That doesn't really accomplish anything. They have nerfed his passive before and it had minimal to non existent effects.

Increasing the per target CD, reducing the health damage and even making it only Champions would still not affect Zed at all. It would just make his passive hyper specific and mostly useless. I'm all for nerfing dudes if it fixes their problems but making a part of their kit shitty in the process, and said process doesn't even solve real issues with said champion, but you gotta do it correctly.

Dreadlocks1 votes

whats wrong with zed then? cause to me hes pretty balanced... if you are crying about his damage output there are champs who do his damage or more in shorter time. Talon Leblanc not to mention both of these champs can do their damage much easier. Zed you actually have to aim your Q's, ignite, E, botrk etc. All in a short time.

1 Wing1 votes

A problem with modifying zed ult around it's duration, is that zed deals good burst damage, but has trouble keeping that damage output up over all 3 seconds. Reducing the duration is playing into his advantages.

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