@Riot Meddler, Are you satisfied with the state of Shen in the modern game?
I'll keep it short and nice.
has extremely low Q range compared to other single target abilities like
's Q. I understand shen runs off of energy but then again so does
, and IMHO, I consider energy a bigger drawback than mana that just gets worst the longer the game goes on. I've never had trouble fighting against resourceless poke like
and others (once I pick the right champ that is). So I don't think +50 units on his Q would make him Op.
His current Q range is the same as
's range... In no way should a throwing Projectile's range be that of or shorter than a jab range... That's just dumb.
Also his movement speed, now usually this wouldn't bug me but for shen! A ninja who does next to Zeeeero damage. The least they can do is make him a little more agile, I mean c'mon
is a primary role Tank who's kit is similar to shen's. He has passive on hit damage, poke with Q, shield with W, and gap close CC with E (once it's paired with Q) the only difference is iphe actually deals damage and has a damage ult, even if he runs off of mana, that shouldn't be such a big factor in balancing them I mean c'mon..
was a come pelt troll before his nerf and still trolling, in the early lanning phase where you get like 2 - 3 autos off and spam abilities, an attacks speed nerf is not going to make a difference #Trust Me!
So I would just like Riot to put this into testing :3
Q range increased to either 500 or 525 from 475
Base movement speed increased to 340 or 345 from 335
I believe these small changes will help with several issues shen faces without putting him on top:
It will slightly make him a safer laner (which a Tank should be) It will increase his farm potential under pressure and under turret. It will help him to better intimidate many melee champs (who he should be strong against) who come equip with gap closers that exceed his current range
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It will help him achieve those last hit kill that barely walk out your range that you are too slow to get :'( It will slightly help with his overall juggling as Top and Jungle being the 2 likely choices for a shen player and sometimes Support but they are away more capable sups and we know that.
TL;DR Shen's short range and low movement speed makes him underpowered and doesn't help with his lack of power and waveclear
P.S. Came out longer than I expected^^ LoL xD
It will help him achieve those last hit kill that barely walk out your range that you are too slow to get :'(
It will slightly help with his overall juggling as Top and Jungle being the 2 likely choices for a shen player and sometimes Support but they are away more capable sups and we know that.
+
not to mention 20 reduce mr from
. Most summoner don't have more than 60 mr at 30 mins into the game... Some don't even have more than 50 and with all the burst you can build him.... He still will be naturally tackier than burst mages and have a beefy W shield.