Yi changes by repertoir
https://i.gyazo.com/cda85ddf8004222af408f7b1c20d60ee.png https://twitter.com/RiotRepertoir sounds like a nerf to me
but at least they got ride of the "I WAS IN ALPHA" meme
https://i.gyazo.com/cda85ddf8004222af408f7b1c20d60ee.png https://twitter.com/RiotRepertoir sounds like a nerf to me
but at least they got ride of the "I WAS IN ALPHA" meme
How is this a nerf? It’s a straight buff?
The passive AD bonus on Wuju style is removed, as well as nerfs to the level 1 2 and 3 AS bonuses on his ult
isn't it lvl 2 / lvl 3 ult?
they also reduced his untargeable duration
oh yep, read that backwards
idk, it seems more like a huge change, making him much more scarier as 1v1 monster, thanks to his Q having now a 1 second moment, this will make him much more consistent then you think, this will allow actual timing to his Q and increased the damage on his Q, same goes with his W, sometimes you need to hit it earlier to get the value of the damage reduction, now that you dont have that delay, it make him much more smoother because of it.
his R was only enhancing movement speed based off of other items movement speed, this will make him less dependent on gaining movement speed from items while enhancing it. his R attack speed steroid was too much late game, to balance this out, they trim off some of the late game to be more dependent on getting attack speed. they also nerf his E for the reason of the huge buff to his Q that can stack giving him a max damage of being (base value of the alpha + 132% increase damage), this might bring back crit yi from the grave tbh
the Q change is a straight buff, yi wasn't invulnerable during the .1 second cast time before. it should make dodging skills with Q much easier.
Which becomes a problem if he gets multiple resets, because you'll practically be unable to lock him down without point click cc.
In exchange for being able to hit a single target up to 2 times per alpha strike (I don't see anything about vs Champions it not doing its automatic auto attack right after Alpha completes, so actually THREE times).
In exchange for a much longer initial duration. Now there is no outplay regarding running out the timer. He doesn't need to kill your teammate to kill you now.
In exchange for bonus movement speed that outpaces any other movement speed in the game.
Yi used to be weaker when he was 1v1 that when attacking a group. Now he can do both, and if he singles out a target in a teamfight, he can literally 1 shot them instead of needing 2-3 hits.
He will 1 shot
for example very early game just because of the Q change. Nothing she can build will stop it, and her entire strategy for CCing Yi is built around taking that alpha strike..... You bubble where he's going to land. Now.... you'll cast a bubble, but die before it lands.
So if he goes to someone in a 1v1 and uses Q, will he strike then 4 times? If so, that might be broken because even though each strike will do reduced damage, it'll still be a lot of time the target won't be able to retaliate because of the invulnerability.
This probably means a lot more with the Phantom Hit on
being moved to every third hit as well.
That's not confined to ship to live servers yet, those are still experientational changes.
This Yi changes are as you said, a nerf. He lost a lot of DPS.
He lost Bonus Attack Speed and Damage Ratio in the same Patch change. IF they go through with it.
I cannot calculate how the shift of the Duration of Highlander will affect him. But i am gonna bet that he lost "possible follow ups" between one target and another. The E nerf is gonna hit his early. Hard.
The way I read the Q changes was if he doesn't have 4 targets to jump to then the remaining jumps just stick to a single target. So like if I alpha someone who's alone with no allies or monsters near them, they take 4 full hits and can't react.
it's not full hit
it's reduced to 33% damage
can't react
not getting that part
it's not full hit
it's reduced to 33% damage
not getting that part
Can still fucking crit
You really haven't played long. He built crit until Phantom hit was moved to Guinsoo's. Every. Single. Game. He will be building it now, because this guarantees up to 3 hits to a single champion. If on Crit, its damage will outstrip Guinsoo's, since Alpha doesn't apply on hit but DOES apply crit.
He's literally going to have a 3000 damage Q if the person is alone.
You really haven't played long. He built crit until Phantom hit was moved to Guinsoo's. Every. Single. Game. He will be building it now, because this guarantees up to 3 hits to a single champion. If on Crit, its damage will outstrip Guinsoo's, since Alpha doesn't apply on hit but DOES apply crit.
He's literally going to have a 3000 damage Q if the person is alone.
I've played a long time. I'm aware he used to build crit, but he hasn't in years.
He's never going to have a 3000 damage Q. That would require his regular Q to be doing in excess of 1600 damage, which just isn't possible.
Learn how Q works.
If the target is a champion, Q finishes with an automatic Auto Attack.
1 hit + 3 33% hits + 1 auto is what it will do per Q.
Say he has 400 AD with 100% Crit with E activated.
His base damage will be 565
565 *2 (2 total hits) + auto = 1530
If he crits, the multiplier is 1.75
2677.5 Damage.
If E is active, the True damage on the finishing auto will be 125
2805 damage Q.
That does not include any rune buffs like Press the Attack, Electrocute, Conquerer AD bonus, or Sudden Impact, which will all activate now on Q, since Q hits up to 4 times, and followed by an auto.
Wait, so subsequent Q's will also have a 33% damage that can also crit without him being the one re-casting Q? I thought only first aoe Q would crit. He's broken.
then you realise he doesn't build crit, and if he does he ends up incredibly squishy
Yes. They are basically making his Q Fiora's old ult (Old Fiora's Ult hit up to 5 times, and if it was a single target, all 5 hits would be to 1 target, while she was unstoppable. The strategy to beat her was literally to fight in groups or near a lot of minions. Otherwise you were just dead. And that was an ult.)
Yi will never have 400 ad and 100% crit
I call that bullshit
Yi will never have 400 ad and 100% crit
I call that bullshit
Just a speculation clac, how much AD can he achieve if he goes Gathering Storm and DH?
DH doesn't give AD tho? Idk about Gstorm
but Yi already doesn't have much ad he builds a lot of on-hit, I would say at best 200 AD, AT BEST and they're removing his E bonus AD. And he also doesn't have 100% crit.
DH doesn't give AD tho?
I allows the user 25% of bonus AD when it procs.
v8.23 PROC THRESHOLD : Dark Harvest procs against enemy champions below 50% health PROCS ON : [Basic attacks] ⇒ Any damage DAMAGE : 50-80 (lv 1-18) (+0.25 bonus attack damage)(+0.15 AP)+ 8 damage per harvested soul ARAM : Souls increase Dark Harvest's damage by 4 on ARAM, rather than 8 COOLDOWN : 45 seconds, reset to 1.5 seconds on champion takedown
I allows the user 25% of bonus AD when it procs.
v8.23 PROC THRESHOLD : Dark Harvest procs against enemy champions below 50% health PROCS ON : [Basic attacks] ⇒ Any damage DAMAGE : 50-80 (lv 1-18) (+0.25 bonus attack damage)(+0.15 AP)+ 8 damage per harvested soul ARAM : Souls increase Dark Harvest's damage by 4 on ARAM, rather than 8 COOLDOWN : 45 seconds, reset to 1.5 seconds on champion takedown
Edit: don't know if allows crit.
If Yi builds Crit he can easily push 400+.
He was pushing 400 AD before Season 8 runes lol because of E.
(80)
(25)
(65)
(0)
(50)
That's 220 Bonus, 66-117 Base AD, so up to 327 with
as the jungle item.
That's before Runes.
If he takes Domination, 18 from runes, 6 from small runes.
If he takes Sorcery, AD varies.
If he takes Conquerer, up to 18.
That puts him over 350 without even considering runes with scalability, Infernal Drakes.
The only thing keeping him from a pure 400 is the fact he generally builds 
sure
if you want to troll build go ahead
Nothing about that build is troll lol.
This build is uber expensive and leaves you with no defensive items outside of QSS. It also only gives 50% crit as opposed to the 100% crit specified.
Why the fuck would you build defensive items on Yi? Are you planning on being the tank?
On u.gg you see Master Yi regularly buying items like
,
,
, etc.
Even stuff like
and
have defensive attributes.
The only items you need on Yi are Bork + Rageblade to max out his dps. Throw in a Scimitar and Ga in case you get caught. Building defense on Yi is a waste of money and you're better off playing Jax in which case.
Actually it's par for the course of what Yi buys right now..... and if Guinsoo's is getting nerfed, people may drop it altogether in favor of
, which brings the crit rate to 75% and is also crit multiplied by 
Not really, like I said in the other post Yi commonly builds defensive items like
etc which this build doesn't have room for. Oh, and the crit build takes longer to scale than the standard on-hit build as well.
Learn how Q works.
If the target is a champion, Q finishes with an automatic Auto Attack.
1 hit + 3 33% hits + 1 auto is what it will do per Q.
Say he has 400 AD with 100% Crit with E activated.
His base damage will be 565
565 *2 (2 total hits) + auto = 1530
If he crits, the multiplier is 1.75
2677.5 Damage.
If E is active, the True damage on the finishing auto will be 125
2805 damage Q.
That does not include any rune buffs like Press the Attack, Electrocute, Conquerer AD bonus, or Sudden Impact, which will all activate now on Q, since Q hits up to 4 times, and followed by an auto.
So you're telling me that Yi is going to get 100% crit chance AND 400 AD?
In what imaginary world does Yi buy 4 infinity edges?
And I think you're forgetting that armor exists.
Realistically he can synthesize ~ 400 AD and 75% Crit, plus rune damage.

can equal 355 AD
while also applying the on hit % damage, Shiv damage, and the Shiv damage gets full amplification from IE. The damage caused by the Shiv far exceeds the damage caused by a single raw AD item.
Realistically this build will result in over 3000 damage from one Q.
And yes. People can build some defenses. But..... Conquerer....... Yi's E..... Sudden Impact all shred it to some extent.
I think you need to read the posts succeeding the one you replied to.
You suddenly adding in an auto attack doesn't mean his Q deals more damage. That means the auto attack after the Q dealt damage.
His Q can't even come close to 2k with that build, assuming 0 armor and somehow no units around to hold the rest of the Q.
Again.... you are completely oblivious to what you are arguing.
The auto attack I'm mentioning IS part of the Q because it's part of the skill, and doesn't happen otherwise. It's a skill cut auto attack that is literally the finish of the skill and unavoidable.
If the primary target is a champion, Master Yi will basic attack that champion when Alpha Strike finishes.
If the primary target is a minon or monster, Master Yi can buffer either Highlander Highlander or Wuju Style Wuju Style, but he will not automatically basic attack the target.
As a Champion target only benefit, that's a skill benefit, not an auto attack.
P.S. I did the math and showed you.
It can do over 2800.
Good thing Yi doesn't actually build crit
Bad thing they buffed crit items.
It's still up to 2 full hits plus the auto attack at the end of it if the primary target is a champion.
Aka 3 hits without mitigation.
Used to be only 2 hits without mitigation, or if the primary target was a minion, 1 hit
Can someone explain the Q change? It seems like he just re-alphas the same target but for 33% damage four times over
I think it's only two times
As i read it ......if his Q doesnt hit any additional targets then it will hit the same target before checking again if there are any new targets, rinse and repeat until it runs out of charges.
I hope that every additional charge would deal less than the one before, otherwise it will become a big nuke. Maybe Lethality Yi will take of...
Can someone explain the Q change? It seems like he just re-alphas the same target but for 33% damage four times over
only if they're isolated. like kai'sa will shoot all her darts at 1 target when she's 1v1ing but she'll shoot em around in teamfight.