Its fun when the meta is literally play the strongest early game champs in every position

Rexxiee··21 votes·7,540 views

Pick any scaling late game carry? Unless its something stupid like yasuo (who is also strong early game) then you're trolling, ppl just dive turrets like they're nothing and legit team with 5 bruisers can destroy turrets like they are nothing, you dont even need an adc to kill base towers anymore.

Can we bring some balance to this game already?

14 Comments

Lets have shrex18 votes

LC$ needs quick game so they can go back to the desk counting money

Critmaster Garen2 votes

{quoted}

you dont even need an adc to kill base towers anymore.

which is a good thing and part of the reason why riot tuned up mage damage to turrets and gave melee fighters and tanks better abilities to siege.

im not agreeing to how weak turrets are overall now that everybody can siege them, but relative objective damage compared to other classes is one of the biggest factors, why marksmen had a deathgrip on this game.

bringing everyone closer together in turret damage makes marksmen less mandatory, which opens up more viable teamcomps without them. now they just have to finally beef up turrets overall so they dont fall over as quickly.

Rexxiee12 votes

[{quoted}](name=Critmaster Garen,realm=NA,application-id=3ErqAdtq,discussion-id=305qU6Xz,comment-id=0001,timestamp=2018-07-07T21:21:16.217+0000)

which is a good thing and part of the reason why riot tuned up mage damage to turrets and gave melee fighters and tanks better abilities to siege.

im not agreeing to how weak turrets are overall now that everybody can siege them, but relative objective damage compared to other classes is one of the biggest factors, why marksmen had a deathgrip on this game.

bringing everyone closer together in turret damage makes marksmen less mandatory, which opens up more teamcomps without them. now they just gave to finally beef up turrets overall.

Yeah its a great thing champs like brand now have literally no weakness anymore.

Said no one ever, ap champs are not supposed to be good at tower taking, if every champ class is good at taking towers it means that towers dont exist.

Critmaster Garen2 votes

{quoted}

Said no one ever, ap champs are not supposed to be good at tower taking.

give me a good reason why, and why marksmen should be better, or even the best at it.

It Hertz When IP8 votes

Because that's their damn job. They're supposed to soften tanks/frontliners up and take objectives.

Critmaster Garen1 votes

[{quoted}](name=It Hertz When IP,realm=NA,application-id=3ErqAdtq,discussion-id=305qU6Xz,comment-id=0001000000000000,timestamp=2018-07-08T05:02:10.103+0000)

Because that's their damn job.

not anymore.

the fact that they were the highest, most reliable and safe source of sustained damage in teamfights and against objectives was one of the reasons they were mandatory to every team for years.

they had too many things they were good, or the best at that are neccessary for a team to succeed. there is no good reason marksmen are mandatory to this game when no other class is. making every other type of champion equally capable of sieging turrets fixes this issue.

saltran2 votes

Why would champs that deal their dmg with abilities take turrets by autoatacks as fast as champs that buy to do dmg with autoatacks.

Critmaster Garen1 votes

{quoted}

Why would champs that deal their dmg with abilities take turrets by autoatacks as fast as champs that buy to do dmg with autoatacks.

i literally just said it. if you make marksmen the best source of teamfight dps and objective damage at the same time, they become too mandatory to the game.

turrets shouldnt fall over like paper, but the fact that different types of champions can siege them equally well is good for this game, because it makes no class in particular mandatory to be able to win games.

Critmaster Garen1 votes

{quoted}

if every champ class is good at taking towers it means that towers dont exist.

i said its a good thing every class is equally good at taking turrets. i also said, id prefer turrets to be stronger overall.

there is still no argument to why marksmen are supposed to be better at one of the most important roles in the game, when theyre already the highest reliable source of dps against champions.

HeeroTX3 votes

No it is TERRIBLE for every class to be "equally good at taking turrets".

Let's ignore the obvious oversight of TANKS being equal at taking turrets, which would be idiotic and instead just focus on damage dealers. OK, so Mages & Assassins are supposed to be good at BURST, (ie. kill you in one shot) whereas ADCs are supposed to be good at DoT. This means in 0.1 second, a mage/assassin can potentially do 1000 dmg to a single target, but then needs 30 secs to do it again. OTOH, an ADC can do 1000 dmg in say 5 secs and keep doing that until someone stops them.

Here's why it is bad if the ADC and Burst take towers at equal rates. As an adc, I SHOULD lose to Burst in a 1v1. If the Burst can then take down a tower in about the same amount of time as me WHY WOULD YOU EVER PLAY ADC?!? The point of my sustained damage, is that you can't leave me alone to "free fire" on that tower because I'll tear it down, but I'm not safe just fighting you by myself. That's how these classes even out. ADCs were in a bad place with overpowered Crit because ADCs HAD lots of early Burst, but now the pendulum has swung in the opposite BAD direction.

Was it WRONG that ADCs could burst mages in 1 sec? YES. Is it EQUALLY wrong that mages can burn towers? Also YES.

Daddy Ants2 votes

Mages aren't supposed to be able to take towers quickly.

remakoro1 votes

Unless its something stupid like yasuo (who is also strong early game)

I absolutely love this shit. This part should have gave riot some idea that yasuo might actually be kind of overbearing. But naaah its k.

SoarinJC1 votes

Yeah... Earlier today I had 3 people take out a turret from half hp just by having 2 bruisers tank it and autoing with a mage (no minions). Now, this was at minute 12, and none of them had more than 1 item. But that's balanced right?

My team couldn't do anything because they actually dove us and killed us under the turret, simply because they could (screw us for wanting scaling, right?)

(none of them had demolish fyi)

Kelg1 votes

Where are people seeing teams of 5 bruisers? I'm just seeing assassins in every lane.

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