That feel when riot just massively buffed the whole ap itemization
And there are mage players here still complaining about it lmao.
And there are mage players here still complaining about it lmao.
Maybe because the update was a huge NERF to most things, and basically the one term that sums it up- it SUCKS.
They do this every time, so typical Riot of them. But it's very frustrating as well.
Maybe because the update was a huge NERF to most things, and basically the one term that sums it up- it SUCKS.
They do this every time, so typical Riot of them. But it's very frustrating as well.
It was not, and i shouldnt have to list it to you because its so blatantly obvious on how everything was buffed.
Only thing that was actually nerfed was liandries vs squishies (but now its MUCH stronger against tanks when coupled with pen) and void staff lost 10 ap (still a very good item), thats it.
Everything else was buffs, ludens is the perfect first item for like any poke or burst mage, you can get wounds now with 100% uptime, deathcap got doublebuffed, they released a new ap item that costs 2800 and can give you 200 ap (kind of a dfg), mana hungry mages can now get archangel and get almost 2k mana out of a single item (ryze WR went up by 5% on this patch BTW), manaless champs can actually build wounds without gimping their build, and im not even done...
If you think this is a nerf then you're doing something very wrong.
It was not, and i shouldnt have to list it to you because its so blatantly obvious on how everything was buffed.
Only thing that was actually nerfed was liandries vs squishies (but now its MUCH stronger against tanks when coupled with pen) and void staff lost 10 ap (still a very good item), thats it.
Everything else was buffs, ludens is the perfect first item for like any poke or burst mage, you can get wounds now with 100% uptime, deathcap got doublebuffed, they released a new ap item that costs 2800 and can give you 200 ap (kind of a dfg), mana hungry mages can now get archangel and get almost 2k mana out of a single item (ryze WR went up by 5% on this patch BTW), manaless champs can actually build wounds without gimping their build, and im not even done...
If you think this is a nerf then you're doing something very wrong.
Nope. Look around, people have been complaining about this. I just saw someone that they said their Syndra went OOM in a very short game. Sure there's more mana but mages are still going OOM because of NO MANA REGEN. Deathcap is not worth the price, 5% buff is very small and won't be built very often because it's a late game item and, because Riot likes these short, crazy games, a lot won't be getting to late game either. That new item won't appeal to some mages, as they need other choices. Multiple posts of complaints on how they nerfed stuff. Things were buffed in CDR, which was what we did not need because we already have an overload of that crap. Morello's was changed horrifically, among multiple other items like
, which had it's health taken out and now the main users like ASol and others who used it for that sole reason, can't anymore.
I'm not doing anything wrong. I'm agreeing with a whole bunch of people on here that this itemization was just a huge nerf, just like the last one they did. Riot doesn't know how to balance our stuff, and it's blatantly obvious each time they do it.
Nope. Look around, people have been complaining about this. I just saw someone that they said their Syndra went OOM in a very short game. Sure there's more mana but mages are still going OOM because of NO MANA REGEN. Deathcap is not worth the price, 5% buff is very small and won't be built very often because it's a late game item and, because Riot likes these short, crazy games, a lot won't be getting to late game either. That new item won't appeal to some mages, as they need other choices. Multiple posts of complaints on how they nerfed stuff. Things were buffed in CDR, which was what we did not need because we already have an overload of that crap. Morello's was changed horrifically, among multiple other items like
, which had it's health taken out and now the main users like ASol and others who used it for that sole reason, can't anymore.
I'm not doing anything wrong. I'm agreeing with a whole bunch of people on here that this itemization was just a huge nerf, just like the last one they did. Riot doesn't know how to balance our stuff, and it's blatantly obvious each time they do it.
Glp doesnt have health wow... Except theres 4 items with ap + hp now,
, poor aurelion literally nothing to build at all! KAPPA
Those are all niche items, and just like a lot of mages, not all use them or need them. ASol not only used GLP for the health but for the active as well.
And no, Rylai's is not a suitable replacement for that active.
Spooky Ghosts is absolutely a replacement for that active, tho. Yeah, you have to wait for a second item to get it, but now it comes with move speed.
Try grabbing a Catalyst or Lost Chapter, then Spooky, then finish ROA or GLP/Luden's second. Then Rylai's, Liandry's, and Morello or Spellbinder
I get what you're saying about Sol's 1-item functionality, but I think he's better overall at 2-3 items. And Lost Chapter is a more attractive component to sit on for a while if you have another rush priority.
It kind of depends on what champ and what item cores. Some cores got severely nerfed, simply by when they can purchase and for what gold each component goes for. When an AD can recall earlier than a mage and get his items, it changes the lane dynamic.
The costs hurt support mages a lot. I don't think Morg is very viable right now, because the items that make her viable now cost so much and don't give CDR. So while CDR mages are going to do well, champs like Morg who focus around
are doing pretty bad, because no items in their core kits give CDR, yet their kit only shines when they have CDR.
I mean....Luden rush on Morg mid is extremely strong right now. Her one-item spike is the best it has ever been. Her execute damage with W + Liandry's + Coup also gives her more kill threat than she's had since at least season 5, possibly season 4.
I don't know how you figure.... 3300 gold takes a ton to get just for that power spike..... and it's not like Luden's gives move speed anymore. That means a long time without shoes, tunneling lane, and I'd like to see you get one as a SUPPORT in any reasonable span of time. Even the components mean staying in lane ~ 2 minutes longer than you used to to buy, because of the 200g increase in base cost.
It might be a spike, but it's a spike with a lot of subtle costs which are impossible on support and hard on a mid.
It's stronger because you no longer have to make a choice between mana and cdr versus the power of the Luden's proc. Before, you had to spend 2900g on Morello before you could really think about buying Luden's, which was another 3200 gold. So you're talking 6400-7200g (with boots) before realistically expecting to get that proc.
Now you're talking 3600-4400g to get the proc, mana, cdr, and boots. It's an enormous boost to her early poke and kill pressure.
As support it's a little different but still better. Assuming you build Frostfang > boots first, you then had to choose between mana, cdr, and item effects (liandry's, zhonya's, or luden's). Now you can pick up luden's or GLP second, and you're CDR capped around level 10-13 (with transcendence) and start picking up +19 AP on Zhonya's, Athene's, Twin Shadows, Ardent, and so on.
By your third item, you're getting 70-80 AP from utility items that cost 2100-2400g. Before, you really had to buy Morello to hit CDR cap before 3-4 items. Now you can hit that cap and have infinite mana as a side effect to building the item procs you want. It's actually awesome.
Players don’t like change and losing a core item for separate items probably annoys some people.
Not that I think the AP changes were bad. No, they’re really good. I think Liandries is going to be built a hell of a lot more often now.
not at all
Liandry was a must pick 24/7 on any mage, be it Dot or not i have a challenger kata otp in friend and he never builds liandry anymore
if you're a Dot mage you may build it everytime but now it lost flat mr pen you no longer have any reason to build it on many AP starting from syndra to katarina
Sure, but now it’s a better designed anti tank Mage item and the burn can actually kill now since before it was only current health damage. So far, I’ve been having a good run with it. Course I only built it on Swain and maybe Sol, champions that want to use it.
I have yet to try the other items I’ll admit.
better anti tank item? don't make me laugh
the burn deals more damage as before if you're under 50% hp deals less damage if you're above 50% hp
good luck as a mage bringing down a tank under 50% hp
Liandry got nerfed against every target it's now more effective against tanks than squishies but it's not better than before against tanks
[{quoted}](name=Je suis Rubick,realm=EUW,application-id=3ErqAdtq,discussion-id=2vEeP52N,comment-id=0000000000000000,timestamp=2018-02-23T13:54:16.533+0000)
better anti tank item? don't make me laugh
the burn deals more damage as before if you're under 50% hp deals less damage if you're above 50% hp
good luck as a mage bringing down a tank under 50% hp
Liandry got nerfed against every target it's now more effective against tanks than squishies but it's not better than before against tanks
Liandries was too good, it was supposed to be a nerf.
But the item is still good for its intended purpose, max health damage is much,much better than current hp overall and 10% damage amp > 15 flat mpen vs tanks.
i'm not saying it wasn't supposed to be nerfed
i'm just reminding to ralanr that it got nerfed and is not a "better" antitank item than before
1% max hp vs 2% current hp, as i said 1% max hp does more damage against a tank if the tank is under 50% hp, now good luck bringing a tank under 50% hp as a non DOT mage
liandry was so broken that even non DOT mage could use it it's not the case anymore
Sure, but now it’s a better designed anti tank Mage item and the burn can actually kill now since before it was only current health damage. So far, I’ve been having a good run with it. Course I only built it on Swain and maybe Sol, champions that want to use it.
I have yet to try the other items I’ll admit.
Try singed top. Oppressive lane-phase even pre-8.4 and the new passive on it makes him hit like a truck now.
Players don’t like change and losing a core item for separate items probably annoys some people.
Not that I think the AP changes were bad. No, they’re really good. I think Liandries is going to be built a hell of a lot more often now.
Yeah might even make Mordes playrate go up

I don't like what they did to Ludens. It was so good on Kat before because of her shunpo(you could get it off a lot and it did a nice load of damage) and now it has mana. What was previously intended to be the only AP assassin item is now a PURE mage item. I appreciate what they've done to Morellonomicon though, but I still liked Ludens. Now it looks like an item you'll want to combo with tear but most people who get archangels are immobile mages like Anivia.