Can we address Sheen please?

Hibeki··1 votes·1,097 views

Sheen is the single most cost efficient scaling item in the entire game and it can abused to all hell

For most abusers the item permanently adds up to 200% base ad as a RATIO on their spell of choosing.

Can you imagine? For 1000g Ezreal Q permanently does an extra 100 damage.

The problem is on two fronts.

  1. The primary abusers of this item proc and apply on the same spell, with a cooldown as long as sheens cooldown.

  2. The damage is too high and the cooldown is too low.

The item is too powerful in concept to remain balanced at a cost level.

Suggested solution: It should be reworked into a legendary tier item with a more powerful effect at a higher cooldown.

This way the niche/burst users still have their item but it keeps the abusers from building it. Yes this would mean reworking Triforce/Gauntlet/Lichbane but these items are so braindead and stale that its needed anyway. The reason you build these items is for the sheen proc with your scaling stats of choice on the side.

Suggested proposition:

3800g

Builds from Catalyst the Protector + BF Sword + 1400g combine cost

Everlasting Sheen

500 mana, 400 HP 20% cooldown reduction, 60 ad

Active: Your next spell against an enemy champion does 20%-100% extra damage (Scales off champion level)

This would need tweaking of course for balance reasons.

I'll also be willing to provide concept art as well, will reply later in thread with theoretical art.

17 Comments

FioraWillCarry3 votes

Sheen isn't that powerful. It only add around 70 damage extra to a champ's usual attack patterns. While yes, it can and does mean the difference between escaping with 10HP and death, it's not as broken as you're claiming. It's a decent item that provides a decent spike in power.

Hibeki1 votes

1000g for adding 70 damage onto an attack (with just the regular sheen) is a LOT. For an AD champion thats over 3000g worth of AD.

And thats just with regular sheen. Something like Lich Bane turns an auto attack into a 600 damage nuke, and triforce increases that regular damage to about 200.

That may not seem like much but for that much gold to just add that much damage to an ability permanently for that cheap is alot. Then theres some people like GP who turn that into an AOE.

NvestmentPlanker4 votes

lol. Lich Bane would only turn an auto attack into 600 damage if the player had over 1000 AP you trolling fucktard. Lich Bane does 75% AD and 50% AP. Sheen builds into the most expensive item in the game or an item that is rarely used on any AP champs because AP assassins are rarely played over control mages, burst mages. delete this post please. your bronzeness is showing.

Hibeki1 votes

Lichbane can totally do 600 damage. We have tons of % damage increase, coupled with baron buff, blue buff ap increase, you name it.

NvestmentPlanker4 votes

blue buff doesn't increase AP anymore....jesus. at least look shit up and educate yourself on what you're talking about. As i stated, to do 600 damage with a Lich Bane auto the champion would literally have to have 1000 AP.

Hibeki1 votes

Fair enough on blue buff. My mistake.

But you still seem to ignore all the % damage increase. you can get 24% from dragons alone, and about 15% from masteries alone. The list goes on.

NvestmentPlanker1 votes

and you still seem to ignore the fact that 1000 AP is literally only possible on champions like Viktor, Veigar, and Cassiopeia. or as you mentioned 3 infernal drakes, elder drake, and baron all together. and at that point everyone on that team is dealing stupid damage. not just an AP mage with Lich Bane. you are bitching about the wrong thing.

Paquay6 votes

Gonna venture a guess that if the enemy team has multiple infernals, elder, and are at max build, then an extra 600 damage is the least of your worries.

oSEXYPLATYPUSo2 votes

at that point you are trying to FF but there is 2 aholes who just wont let it go no matter how bad it is and how far behind you are

lol

Paquay1 votes

Yeah, that's painful. When people won't FF I always tell myself, screw this I'm not even gonna move or help so it will end quicker, but as soon as I respawn, my instinct is to go clear minions from turrets and try to kill baddies. Every. Time.

On a related side note, I wish there was some kind of "sinking ship" thing where the game could calculate odds based off of gold diff, drakes, towers, and anything else to calculate win %. After it reaches like 90% or 95%, you could "abandon ship" without any repercussions.

Let the suicidal people stay with the sinking ship.

oSEXYPLATYPUSo1 votes

like my jungler last game as yi who went 4-14-8

says we need to group goes split push top and dies again

had a talon with 17 kills but me with my 2-4-7 as the only tank on team did 6k less damage to champs then he did

and no one would FF

Hibeki1 votes

For posterity sake, an example of what the art would look like would be something like this http://imgur.com/a/ubLDa

oSEXYPLATYPUSo1 votes

sso what about the ap part of sheen that builds into lich bane

and the bruiser sheen that is part of iceborn gauntlet?

Hibeki1 votes

Actually, for a while now sheen doesnt have AP. As I mentioned, the items would be reworked.

oSEXYPLATYPUSo2 votes

sheen it self have no damage it has bonus damage after proc on the next basic auto

it builds into 3 current items

item 3100 for ap mages who can use on hit item 3025 bruiser item item 3078 and the grand daddy item

the sheen doesnt have anything but mana, cdr and the on hit damage after proc

and its typically based off BASE AD

so depending on the champ and their natural scaling of AD directly effects its power for the on hit

Hibeki1 votes

But what you failed to mention is that each is not just the base ad anymore.

Lichbane gains an ap scaling

Gauntlet gains an armor scaling aoe slow

and trinity force buffs the scaling to an obscene amount.

oSEXYPLATYPUSo1 votes

i said typically and the bonus damage on all 3 of the items scales with base ad as well

lich bane includes an ap ratio

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