@Meddler: Agency
"I don't think you can give everyone more agency. I believe its pretty intuitive that agency is actually a conserved quantity, what you give to someone here you must take from someone there."
You are exactly right. Which is why I have been arguing for years that you need to remove two players from the game in order to make it more manageable. SR wants to be a 4v4 map because there are 4 sources of income for each team. 3 lanes of minions and 1 jungle of monsters.
The support role is actually broken. Supports like Zyra with 0 cs and who are behind by two levels have more power than some solo laners. Please sir. Put your glasses on. Youve overbuffed support due to their lack of resources. You did this because those players deserve to have impact. However, the role they are playing does not deserve to have that impact because it isnt funded and because they arent even participating in the most important game mechanic. Farming. And you in order to give them the power they currently have, you had to take away from the adc who put spends the whole game working really hard to last hit with auto attacks.
But the supports power is essentially FREE power, imo. It tilts me a little bit every time I see zyra with 0 cs outperform the adc in both single target and AOE dmg and utility and range and roaming. People are talking about mages bot lane like its new. But ever since the mage rework, zyra has been dominating. Im not bemoaning support playstyles and support champions. Im bemoaning this gold and exp starvation tactic that somehow still has the power to outcarry anyone else in the game. In what world does that make sense?
You need to think a little more about the conserved agency idea and why we have a game with 5 players, but only 4 map positions. Given that agency is conserved, can we really afford to have an extra player?
takes my tower and somehow has the power to 1v1 me at 0 cs, I still have to risk walking up to minions to farm. Because both krugs and red and raptors can destroy me.