unpopular option: stopwatch is fine...

SwiftKitten88··16 votes·1,224 views

now im jsut a "silver" player who has been playing for 5 years.

and i see videos of hashinshin saying "oh noes stopwatch is so broken".

and frankly.. i really dont see an issue. its a ONE time use item... you can SEE it in their inventory, like if you see they have it. DON'T TOWER DIVE THEM.

they can use it ONE time. you people are supposedly "high elo", do you guys not look at the enemy's inventory at that elo?

do u not modify what you do based on their items and the cooldowns and summoners they have up?

because I'm only a "silver scrub" and even i can play around stopwatch. i can see even they have it and when i can and cant tower dive.

its ONE time use, get them to use and and next time you're fine. i REALLY don't see an issue here.

i mean you had had to play around item 3157 for 8+ years.. surely you can deal with a champion having to use this ONCE.

50 Comments

Hey h0w r ya6 votes

The fact that a free item means "lol you just can't tower dive them" is ridiculous.

The item provides a retarded amount of safety for weak laners. If you are playing GP top vs Renekton and he gets you to sub 50 percent health, him and his jungler should be able to dive you, but they can't because you get 2.5 seconds of free time they have to tank turret. GP didn't outplay you, he just benifited from a broken rune.

Not to mention the gold value of it is insane.

Basically it is so good and so popular that everybody is scared to make plays because a button click can outplay you and ruin your entire lane.

LCS is the worst it has ever been because they take 10 stopwatches and nobody kills anyone and tries to go for any plays at all and the game ends 6-4 and goes for 40 minutes of doing nothing

It is completely broken. You should get it at 10 min and it is a 1 sec stasis

SwiftKitten882 votes

[{quoted}](name=Hey h0w r ya,realm=NA,application-id=3ErqAdtq,discussion-id=2eeu9LNA,comment-id=0001,timestamp=2018-02-19T20:00:30.937+0000)

The fact that a free item means "lol you just can't tower dive them" is ridiculous.

The item provides a retarded amount of safety for weak laners. If you are playing GP top vs Renekton and he gets you to sub 50 percent health, him and his jungler should be able to dive you, but they can't because you get 2.5 seconds of free time they have to tank turret. GP didn't outplay you, he just benifited from a broken rune.

Not to mention the gold value of it is insane.

Basically it is so good and so popular that everybody is scared to make plays because a button click can outplay you and ruin your entire lane.

LCS is the worst it has ever been because they take 10 stopwatches and nobody kills anyone and tries to go for any plays at all and the game ends 6-4 and goes for 40 minutes of doing nothing

It is completely broken. You should get it at 10 min and it is a 1 sec stasis

you know there was a period of time in the game (like the first 5 seasons) where you actually couldn't tower dive people with complete impunity. i don't see how having an item that can save you fro a tower dive ONCE is an issue.. but thats just me..

Hey h0w r ya2 votes

I've played since season 1 for the record

The game is so snowbally that one failed tower dive could lose you the entire lane when you played better then them and called a good play that would normally otherwise work if not for a FREE rune given to you.

It provides a lot more power then just the one time stasis as having it in your inventory will by itself deter a laner and his jungler from making a play on you most of the game in fear of getting fucked over by a broken item.

On top of all of that it is free gold and a free component to an item.

Flameglow6 votes

In competitive league of legends there are a lot less kills. Maybe 10-15 per game for both teams together. In lcs using stopwatch to deny one kill oppurtunity is a huge thing, because kill oppurtunities are there maybe just once in 15 minutes. Stopwatch lengthens lcs-game significantly. The average gametime of lcs is more than 40 minutes. Riot tries desperatly to shorten the game-time of lcs-games. And either stopwatch will be removed or a lot of stupid and crazy things will happen. Have you heard of the buff to baron empowered mionions on pbe? https://www.youtube.com/watch?v=if7efGvoEVs. This is riot's idea of decreasing game-lenght of lcs games. I don't want these changes to come through.

In my games stopwatch is fine, but for the greater good of the game it should be removed, because otherwise a lot of terrible things will happen

Poske1 votes

Riot idea of decreasing game lenght xd?

What if I told you this idea ll do the excact opposite

Once it goes life you ll see

Flameglow1 votes

I've also read those discussions about wether or not this change will decrease game lenght. Yes, lcs-team will act a lot more careful arround baron, and the ammount of times this objective is secured will drop, but nevertheless I think this change will decrease game-lenght, because with the right teamcomp a team with a gold lead can force baron at 25 minutes without dropping in health too significantly.

Poske2 votes

Unless you are Kalista/Nunu you wont be trying to secure this coinflip of objective. Specially in LCS. Nowdays comebacks are impossible. The only time comeback happens is when a coinflip between 2 smites happens which is an issue on its own, but smite comebacks are the unhealthiest of the comebacks we have.

And btw this is a solution to their issue of a long LCS games

Just make baron less coinflipy so that people dare to start it

If you autoattack Baron/Dragon 3 times in a row your smite does I suggest 50-75% More damage. Works with fidlestick drain to.

And then you drop Baron Impact since this change invites people to start a baron.

How do you lover Baron impact? I suggest 3 potentional changes

  • Lower the global gold it gives
  • Make baron minions except for canon baron minion which should chunk alot actually take magic damage
  • Remove empovered recall so those who fast cheese baron cannot easly escape the collapse + less tempo

Kalista gets indirect nerf. Granted she is generalist Nunu needs a rework anyway

I do agree that Baron siege minions should be more useful tho

Reggardles. Riot goal is to reduce a game lenght of PRO games. It is going to do the excact opposite. While solo Q ll be full of massive stomps / unhealthy comebacks. High elo might mimmick Lcs ocassionaly

SwiftKitten883 votes

{quoted} https://www.youtube.com/watch?v=if7efGvoEVs.

what the actaul fuck is that shit.. how the hell did that even make it past the internal testers...

Flameglow2 votes

That was my first reaction aswell. So riot please just take my stopwatch and don't haunt me with those baron minions.

Mogarl2 votes

It was a bug I'm pretty sure. Either way the baron changes won't be live in the upcoming patch.

Flameglow1 votes

I don't know if they changed the interaction between banner of command and baron buff. Surrender at 20 doesn't mention specific changes.

Mogarl2 votes

It was linked first in Context & Notes section of surrender at 20.

everyone here is a lot more hyped to rag on Riot that to see when it was an honest mistake.

Edit Idk why that twitter link turned into his profile picture. made it less weird to look at

Flameglow1 votes

Oh I didn't read the comment section my bad. Sry [zombie-brand-facepalm]

SwiftKitten881 votes

{quoted}

In competitive league of legends there are a lot less kills. Maybe 10-15 per game for both teams together. In lcs using stopwatch to deny one kill oppurtunity is a huge thing, because kill oppurtunities are there maybe just once in 15 minutes. Stopwatch lengthens lcs-game significantly. The average gametime of lcs is more than 40 minutes.

maybe this wouldn't be an issue if damage wasn't so damn high people wouldn't be so damn afraid of going closer than half a screen from each other.

even the end EVERY problem in this game is tied to champs doing too much damage.

5050BS1 votes

GG we are not playing LCS

You are talking about .000001% of the player base.

bbQsauçe3 votes

[deleted]

5050BS1 votes

Lvl 6 Zed is not fun to play against as a Immobile Mage. You cant farm, you cant even stay under turret. He hits level 6 and you are dead if they have half a brain. If you leave lane he roams and someone ELSE on your team is dead. Its so stupid. Even Veigar needs 2+ items AND Q Farm to 100-0 someone with his Ult COMBO.

Dorans Pants1 votes

{quoted}

It's honestly not a fun item to play against, it's just a cockblocker for every single playmaking champion in the game, especially assassins but not only. It's really frustrating to play against unless you're a scaling champion who needs to survive early.

pretty much this

13900 Essence3 votes

Stopwatch is fine, but perfect timing isn't.

LechintanTudor2 votes

If you play an early-mid game champion like Zed you must snowball in order to win. But you can't get a lead if you can't kill anybody because they have a free Zhonya's. You'll just get outscaled and lose.

5050BS1 votes

If you play a Late game champion like Veigar or Nas, you must Q farm and get items in order to win. But you cant get a lead if assassins are always killing you while you farm. You'll just be useless because you cant farm and lose.

LechintanTudor1 votes

How can assassins kill you if you have a free statis item that gives you 600 gold discount to get a Zhonya's early?

paisy2 votes

Just because you can play around something doesn't mean it can't be nerfed. I can play around Zoe, but I'm gonna brag about it.

Who Fed Ru2 votes

I'm getting sick of people justifying the item because it's "one time use".

Everybody who just played this game once should know that literally just one fight in the early game can snowball into something bigger, and eventually decide between victory and defeat in the end.

The only thing stopwatch is is a big "Fuck you" to all Assassins, and part of the reason why I'm taking a break from this game rn.

SwiftKitten881 votes

[{quoted}](name=Who Fed Ru,realm=EUW,application-id=3ErqAdtq,discussion-id=2eeu9LNA,comment-id=000a,timestamp=2018-02-19T22:38:52.262+0000)

I'm getting sick of people justifying the item because it's "one time use".

Everybody who just played this game once should know that literally just one fight in the early game can snowball into something bigger, and eventually decide between victory and defeat in the end.

The only thing stopwatch is is a big "Fuck you" to all Assassins, and part of the reason why I'm taking a break from this game rn.

then take a look at their inventory and don't freaking tower dive...

Who Fed Ru1 votes

And just don't be able to make a move anywhere on the map because everyone has one of those, and when mid game comes you are useless and get outbursted by the ADC already.

G.G.

Blåbæret1 votes

{quoted}

then take a look at their inventory and don't freaking tower dive...

Lmao, ye. So you're telling people to play passive the entire game? Okay buddy. Seems like a good solution.

Stopwatch shouldn't exist. End of story.

SwiftKitten881 votes

{quoted}

Lmao, ye. So you're telling people to play passive the entire game? Okay buddy. Seems like a good solution.

LOL so "not tower diving" is playing PASSIVE? now is it? the fuck is with these new players.. is damage reall so high now that people think "tower diving" is a "normal thing" that should exist in this game.

back in season 3 when i started, and even 4 and 5. you had to be a fucking moron to tower dive.. you would NEVER get out alive

i mean sure there were specific champs that could get away with it, Zed with ulti could dive you Ahri could sometimes with ulti Ekko could also with his ulti when he was released. and Fizz could because his troll pole would drop tower aggro

but practically no one else could. even doing it with 2-3 people was extremely dangerous and had to be executed VERY well for it to work.

and you are now crying becuase you think the one thing in the game that prevents these stupid tower-dives even ONCE is "broken"?

DONT FUCKING TOWER DIVE!!! that's how league was played for at LEAST the first FIVE seasons... before damage creep went out of control when they introduced "keystones" for the first time.

towers protect YOU. thats how the game has always been until damage creep became absurd.

5050BS2 votes

Stopwatch is what delays the snowball so YOUR team can farm some items and win.

It is a counter to lvl 6 snowball Assassins that can STILL snowball.

Remove item 3155 and item 3156 then come as say something about assassins not able to do their job.

Who Fed Ru1 votes

Yeah so your ADC can farm while you sit there and might as well just go fapping or whatever cause you have 0 impact anyway.

Feels like baiting out shit is all Assassins are good for anymore. And removing item 2419 for item 3155 is a trade I would fucking take anytime. At least this game would be playable again at least.

jadelink2 votes

The item is fine, the value from the rune is still somewhat more than alternatives.

The item costs 600 gold, if we had a rune that let you start with 2 cloth armours (or just 30 flat Armor), it would be considered flat out broken on any tank or bruiser. (we have a rune that gives flat Armour... 5 , +5% when you're drinking a potion, look at the lack of value).

SwiftKitten881 votes

{quoted}

The item is fine, the value from the rune is still somewhat more than alternatives.

The item costs 600 gold, if we had a rune that let you start with 2 cloth armours (or just 30 flat Armor), it would be considered flat out broken on any tank or bruiser. (we have a rune that gives flat Armour... 5 , +5% when you're drinking a potion, look at the lack of value).

its costs 600 gold because that the arbitrary number riot gave it, it gives zero stats in any form. its not remotely like starting 2 cloth armor. starting WITH 600 gold WOULD be broken becuase every fucking jungler in the game would have a stupid easy clear. adc wouldn't be able to become monsters instantly off of one or 2 kills. (not that that is a bad thing honestly but that's another issue entirely)

you also dont even GET to use it until SIX MINUTES. therefore you had NOTHING. it is a ONE TIME USE item 3157 that gives ZERO STATS.

that is not remotely close to 30 extra armor at lvl 1, and your a fucking moron if you think those are equivalent

Dorans Pants1 votes

{quoted}

its costs 600 gold because that the arbitrary number riot gave it, it gives zero stats in any form. its not remotely like starting 2 cloth armor. starting WITH 600 gold WOULD be broken becuase every fucking jungler in the game would have a stupid easy clear. adc wouldn't be able to become monsters instantly off of one or 2 kills. (not that that is a bad thing honestly but that's another issue entirely)

you also dont even GET to use it until SIX MINUTES. therefore you had NOTHING. it is a ONE TIME USE item 3157 that gives ZERO STATS.

that is not remotely close to 30 extra armor at lvl 1, and your a fucking moron if you think those are equivalent

doesn´t it make your hourglass cheaper though?

and ofc the effect itself has a gold value and the effect itself will annoy you more or less depending on your pick for example assassins who have to work in a very specific timeframe (around their ult) a fucked because between summoner´s spells you also have to account for a free zhonya´s that will cockblock u.

so you engage him at lvl 6 ----> he exhausts u ur next ult ---->he flashes ur next ult ---->he uses stopwatch ur next ult ---->he exhausts u again ur next ult ---->he uses zhonya´s

and now u got outscaled

and bot doesn´t look any different. there it is more about dives that get enabled or denied by stopwatches.

jadelink1 votes

That's Exactly the point. It seems fairly priced at 600 gold. An item brought when needed for a specific purpose, as a mastery item, its broken overpowered, in the shop, it's fine.

Rayjay Redfang1 votes

The issue with it is that it is free gold and everyone is getting it, and it is more annoying than overpowered imo. That being said, I don't have that much of an issue with stopwatch other than I think there should be a gold difference between unbroken and broken stopwatches

SwiftKitten881 votes

[{quoted}](name=Rayjay Redfang,realm=NA,application-id=3ErqAdtq,discussion-id=2eeu9LNA,comment-id=0000,timestamp=2018-02-19T19:58:17.318+0000)

The issue with it is that it is free gold and everyone is getting it, and it is more annoying than overpowered imo. That being said, I don't have that much of an issue with stopwatch other than I think there should be a gold difference between unbroken and broken stopwatches

well if they are increaseing the timer from 6 min to 10 min i dont see much of an issue with decreasing the gold on broken.. because i would practically have upgraded it into item 3157 by that time anyways...

Penta Ace1 votes

I personally like stopwatch but I do see that its a hard hit to early game champs and dive based comps. I understand that its a one time use, but just having it in your inventory slot dissuades most people from attempting a dive or an early game all in. It slows down the game somewhat in the early stages and since it builds into various items, its good on pretty much everyone. That on top of the fact that sooo many people run it is what makes it frustrating. Maybe the rune could give you a slight discount on the purchase of stopwatch instead of giving it to you outright, idk. I play mages so stopwatch works wonders for me, but for the first time ever I can sympathize with assassin players.

BALDG1VEN BOOMER1 votes

I honestly seen so many “OMG STOP WATCH SO BROKEN” threads without any context even that video that reached the front page “I’m gonna leave this here” whatever it’s called had no context to it.

So what if everyone had stopwatch? They all died after anyways and their free one time use was over and done. There’s nothing inherently broken about it, just a bunch of people tilting because of a one time item use.

Mita30031 votes

I look at stopwatch like ignite toplane. You have to keep in mind that the enemy has it so you dont tower dive or go for a play where minions can kill you or something like that.

Sun Wu Ryuumoku1 votes

Im an divers/assassins main. Mean i must snowball to win. When im against a Gp top, he'll outscale me... very early (if he rush tabi ggwp). With this item he can just poke me, eat his f*king orange and i can't end him. So i can't crush top, nor impact bot and he'll outscale me.

Thats what happen when i have the upper hand. when i m then one pressured by the double stop watch, the jungler and laners come and dive me easly (they could already dive u, but u had more chance to take one along u).

When ur mid as assassins the 6 is very important.

Zhonya was already strong for c*ckblocking assassins like, despite this board saying the reverse. Zonyah's strong

Lauchmelder1 votes

[{quoted}](name=Ryuumoku no koke,realm=EUW,application-id=3ErqAdtq,discussion-id=2eeu9LNA,comment-id=0008,timestamp=2018-02-19T21:46:13.209+0000) Zhonya was already strong for c*ckblocking assassins like, despite this board saying the reverse. Zonyah's strong

lol no.

The active is strong, yes, but Hourglass itself is garbage.

Sun Wu Ryuumoku1 votes

yeah. But its why u take hourglass... for the active.

iDarkWind1 votes

Dude, imagine that you're playing a champion that needs to snowball in order to be sucessfull. If the enemy has a Stopwatch it means you won't be able to dive them and abuse the early game because you will probably die in the process and proceed to get autoscaled by the enemy and lose the lane. For example, I played against a Morgana as Zed and she has Stopwatch. If she wasn't already pretty tanky because she rushed the 1100gold component of the Rod of Ages, she also had that item. She was perma pushing without any problem with a single W. I, if wasn't bad enough having the wave pushed against me, I couldn't do anything. She was too far tanky to be killed easly and on top of that she had Stopwatch. Tell me, what I could've done? You can tell me 'roam', but that won't work, because roaming doesn't mean you will suceed and you will eventually lose and fall extremly behind in terms of exp and gold because of the CS lost. That item just makes it almost impossible to the Diver/Assassin (most of the times) to abuse and exceel their strong early-mid game. Like if Tabis aren't already strong enough, now we have this item.

SwiftKitten881 votes

{quoted}

Dude, imagine that you're playing a champion that needs to snowball in order to be sucessfull. If the enemy has a Stopwatch it means you won't be able to dive them and abuse the early game because you will probably die in the process and proceed to get autoscaled by the enemy and lose the lane. For example, I played against a Morgana as Zed and she has Stopwatch. If she wasn't already pretty tanky because she rushed the 1100gold component of the Rod of Ages, she also had that item. She was perma pushing without any problem with a single W. I, if wasn't bad enough having the wave pushed against me, I couldn't do anything. She was too far tanky to be killed easly and on top of that she had Stopwatch. Tell me, what I could've done? You can tell me 'roam', but that won't work, because roaming doesn't mean you will suceed and you will eventually lose and fall extremly behind in terms of exp and gold because of the CS lost. That item just makes it almost impossible to the Diver/Assassin (most of the times) to abuse and exceel their strong early-mid game. Like if Tabis aren't already strong enough, now we have this item.

thats is a very bad example... Morgana ALWAYS grabs an extremely early item 3157 because of the way it synergizes with her ulti. picking Zed into her is stupid... you're outright asking to lose... its been like that LONG before item 2420 was ever introduced

iDarkWind1 votes

Excuse me, but she wouldn't have a Zhonya's by 6 minutes. My example isn't bad, and it's completly plausible. The problem we face here os that a single item makes your laning phase super face and easy against champions that should bring a lot of pressure.

5050BS2 votes

Imagine you are playing a champion that needs to farm to 30+ minutes in order to be successful. See what I did there.

iDarkWind1 votes

Because your champion is probably an hyper carry that late game will kill everyone? Funny how stupid your statement was. If a champion is made to dominate early game and then fail because of a single rune, it is a problem.

5050BS1 votes

Stopwatch needs a buff. Note

item 3155 90s CD

item 2423 One time use....

Stopwatch is REQUIRED midlane for a squishy to live past lvl 6 assassins level up.

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