How to remove this ridiculous damage meta (runes)
The answer is simple, revert the Runes Reforged update. There are too many steps required to make the new rune system work, and we all know that Riot is far too slow on the uptake to actually get around to implementing them, so let's just go back to the system that worked. I don't think anyone was actually complaining about the old system besides runes costing IP, so why not just make the old runes free :)
Plus, if we did get around to removing this damage meta champions in general would be easier to balance, and some, such as Katarina would be able to actually use their delayed/extended damage rotations to their full potential without being brainlessly one-tapped by 1-2 abilities or 1-2 autoattacks. We would have more variety in champions is what I'm trying to say, and specifically assassins would become easier to balance again.
Well, this is my take on it anyways, I'm curious as to what you all think. Do you prefer the current runes? The old ones? I'm interested in knowing which ones you prefer/preferred.