The only thing I ever had a problem with on veigar

Hibeki··1 votes·505 views

Was the R's scaling of your own AP as well.

MY PERSONAL problem with veigar is that no matter what you did he would succeed in winning his lane.

If you went MR, he still has damage and blows you up. If you went AP, he blows you up harder, if you picked an AD assassin, you were predictable, If you played safe and let him farm, you just let a stacking champ farm.

Honestly, I didn't care much for his AP stacking and the stun, I think the only real change he needed was scaling off of his targets AP as well, there was really no reason for that.

4 Comments

Raja Chachki1 votes

Well a key identity to him is supposed to be that he can just press R on a single target and kill it. However this leaves literally no counterplay as if Veigar pressed R on an AP mage or assassin they would die(of course after about 30 min into the game). So I think that it's good they made his stun harder to hit, but what really needs changes is his R(so I agree with you)

Hibeki1 votes

Despite that being an identity issue, that cant possibly be balanced.

Keeping an unhealthy identity isn't ok.

They could have changed his Identity while making him still a useful champion

Tin Tarantino1 votes

There is a lot more they could do with the space mage concept. The ult scaling is pretty annoying but the stun was a major issue as well, what might be a workable solution is to change it to an AOE slow, like maybe make it a 375 range circle that slows enemies more the closer they are to the center, like enemies moving away from the center are slowed by 15 / 20 / 25 / 30 / 35% to 47 / 59 / 71 / 83 / 95% based on distance from the center, enemies within the radius take 20% additional damage from Veigars other abilities and Dark matter stuns enemies withing event horizon by 1.5 / 1.75 / 2 / 2.25 / 2.5 or something like that.

Hibeki1 votes

Veigars lack of mobility and the fact that his burst needs you in place for over a second means he needs to keep his stun.

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