Nasus' R gives him a damage aura, armor, MR, health, bonus range, and his Q a 50% CDR
i think a couple of those have to go
i think a couple of those have to go
lol if you talk bad about Nasus prepare for the down vote storm. (hes been weak for so long and now that he is strong the Nasus mains refuse to admit it in fear of nerfs)
I agree he is slightly overtuned ATM... Currently if he can get Sheen and level 6 he will just Auto win the lane unless the jungler camps him. This is the best scaling juggernaut in the game... coming online around level 5-6 and only becoming stronger all game long. His CDR on Q when he ults, with a Sheen and maybe 80-100 stacks does absurd amounts of damage early on. For a late game champion he is suspiciously strong early one (especially if you E max he might be the most oppressive laner in the game)
I really enjoyed some nasus changes how ever, Like the % armor shred on Spirit Fire, the Armor and MR instead of stealing attack damage from his ult. These were great changes! the one that put him over the edge was 50% reduction on Q when ult is popped... it should most likely start at 30% rank 1 and increase to 40% then 50% at rank 3 ult. Currently is is clearly to strong when Nasus can 1v1 Riven when all he has is ult and sheen.
Also I wouldn't mind if changes to wither were considered. Currently as an ADC wither is super toxic to deal with... It is point and click 600 range (most adcs have 550 range) lasts for 5 seconds and at max rank with cdr has a cooldown of about 6-7 seconds. Without merc treds Nasus can pretty much Perma wither you and the biggest issue is that Tabis are the best buy vs nasus to cut the Q damage. You are forced into a shitty situation... do you want to be perma-withered or do you want to die in 1-2 Q's from Nasus? Maybe consider lowering the up time wither has from 5-6 seconds to maybe like 3-4? As and ADC there is almost nothing you can do vs Nasus (unless you are Trist or another hyper mobile ADC).
I'm aware Nasus is designed to not be 1v1'd and im okay with this concept... the problem is its getting to a point where Nasus (not fed nasus, just regular nasus) can 2v1 and 3v1 quite easily due to his damage out put two-three shotting most carries or supports. So you have a Champion that Scales great, has a fairly strong early game if played correctly, and is extremely easy to play... literally the only counter play vs a good Nasus is to camp him pre 6 and well that depends on your jungler not you sadly.
Anyways to wrap all this up Changes I would like to see are Changes to his Ult's passive with his Q (tone it down a bit) and maybe some changes to Wither (shorten its up time, or maybe make it a skill shot) something to make this champion who currently is a brain-dead champion in terms of difficulty to play mechanicly speaking, just a bit harder to play but maybe even better (wither could have more range if its a skill shot for all i care).
And still hes sub 50% winrate.
And still hes sub 50% winrate.
poor nasus with the ABYSMAL win rate of 49.5-49.85%!
win rate is not the only way to determine if a champion is overtuned... one day the lol community will realize this! AP Galio had a shit win rate in play testing when the rework happened... we all know About AP Galio and how busted it was. Win Rate is not the only factor to consider if a champion is good or bad (bad players can ruin a win rate or players just trying to learn the champion)
win rate is not the only way to determine if a champion is overtuned... one day the lol community will realize this! AP Galio had a shit win rate in play testing when the rework happened... we all know About AP Galio and how busted it was. Win Rate is not the only factor to consider if a champion is good or bad (bad players can ruin a win rate or players just trying to learn the champion)
Except Nasus has been there for like 7 seasons and his kit is simple, meaning it doesn't increase to broken tier in high elo like most problematic champions , quite the opposite actually
Actually... when you have an extremely simple kit it allows great players to perform. You don't have to worry about mechanics on Nasus because the highest micro play you make is AA move or landing a Spirit fire. When a Simple champion is strong a good player will exploit that. Especially with pro picks its not about how good the champion is, its about how easy it is to execute the champion at a high level. Another example could be Syndra's R and why it was so valued... it's such a simple tool to blow someone up! Simple Champions are just Stat checks and they are pretty good because of it.
Actually... when you have an extremely simple kit it allows great players to perform. You don't have to worry about mechanics on Nasus because the highest micro play you make is AA move or landing a Spirit fire. When a Simple champion is strong a good player will exploit that. Especially with pro picks its not about how good the champion is, its about how easy it is to execute the champion at a high level. Another example could be Syndra's R and why it was so valued... it's such a simple tool to blow someone up! Simple Champions are just Stat checks and they are pretty good because of it.
Irrelevant to my point. Unlike Azir/Ryze/similar stuff, Nasus doesn't suddenly unlock a huge potential at very high elo and become pick or ban in competitive despite a garbage winrate in soloQ. Yes, Nasus is a good champion to progress, no he's not braindead, yes there's tons of stuff to learn, yes a high elo Nasus is different from a low elo Nasus.. but all that is irrelevant to the point I was making
Tell me which part of Nasus's kit is not brain dead? his passive? his q? his w? his E? or his R? the hardest this about this champion is selecting the correct target for a single target slow and landing a massive AoE skill shot. Brain-dead does not mean the champion is bad, it also doesn't mean you are stupid person for picking him... just means he is simple... and Nasus is very very simple! He is a Macro champion which is all about playing the map with not much to his kit/mechanics. Micro based champions like the ryze or azir mentioned those are the non brain dead champions good sir.
We clearly are misunderstanding each other and that's okay. My point is because the champion is so basic that Great players will exploit his strengths because they literally don't have to worry about mechanics or conditions. Just farming, Split pushing and an occasional TP but more times than not just splitting is better in the long run for soloQ. He doesnt get picked in pro play because the champion is not designed to team fight... and team fighting is currently super important in this meta.
If you don't believe Nasus is overtuned especially after my longer post at the bottom explaining his kit, where i think it is too strong and how it could be adjusted, then we are just wasting each other time! So have a nice day dude guess we just have to agree to disagree!
Nasus is a braindead champion to play. Q to win. W To always hit your Q. E to make your Q do more. R to become a fucking god and spam Q even faster while also becoming tanky as fuck WHIILE ALSO hitting everything around you, WHILE ALSO having 20%+ lifesteal on your Q. Riot is gonna buff him again before we see a nerf I would bet money on that.
Nasus is a Tier 4 toplaner on a good day. He'd need major compensation if anything gets stripped off him.
he is god tier in high elo... E max nasus is busted lol
he is god tier in high elo... E max nasus is busted lol
No he isn’t, if anything he is worst in high elo because the jungles just free camps him
we have to agree to disagree. I have had multiple people show me tier lists including E max nasus in the highest of tiers. sorry
we have to agree to disagree. I have had multiple people show me tier lists including E max nasus in the highest of tiers. sorry
And I have first hand numbers and witness report of Nasus not only not being payed but seeing no play at the pro level.
i never said pro i said "high elo"... like diamond and masters... only a few pros have played nasus like Khan and he did very well but it was old runes.
Edit: Also for the record Solo Q and pro play are completely different styles of play. Nasus is not a team fight champion so its understandable that at the pro level when team fights and coordination are one of the most important things, that Nasus isn't a highly contested pro pick. Team work shuts him down... solo Q has a lack of teamwork more times than not.
i think you have to go
the only thing id do different on him is replace his w with something less bullshit
I think only one should go, either the Q cooldown reduction or the bonus MR. He doesn't need BOTH offensive and defensive bonuses. He's strong already.
Q actually doesn't get a true 50% CDR. It further reduces it by half. So it's between 27.5% and 50% CDR, depending on his CDR. And his CDR is usually always maxed.
but when hes building full CDR and he pops it, especially early on hes turning a 4 second cd into something like 2 seconds. Late game full build hes Qing every AA pretty much