Pantheon Rework Concept and Discussion
is unfun to play as and against. I intend to fix that in this concept and would appreciate any feedback at all from Pantheon mains.
Passive - Targonian Triumph
Every 5 basic attacks or abilities, Pantheon's next basic ability is empowered.
Q - Spear Shot | 45 Mana | 7/6/5/4/3 Second CD | 725 Range
Pantheon hurls a spear in a target direction, dealing 70/110/150/190/230 (+1.3 Bonus AD) Physical Damage to the first enemy unit hit.
Empowered Q:
Pantheon hurls a spear in a target direction, dealing 90/130/170/210/250 (+1.5 Bonus AD) Physical Damage to the first enemy unit hit and piercing through them, dealing 70/110/150/190/230 (+1.3 Bonus AD) Physical Damage to all further units hit.
W - Aegis Protection | 55 Mana | 12/11/10/9/8 Second CD
Pantheon raises his shield in a target direction for 3 seconds, deflecting all projectiles from that direction back to the enemy who cast them, dealing 75/100/125/150/175 (+1.0 AP) Magic Damage to them.
Empowered W:
Pantheon leaps to a target enemy within 600 units, bashing them with his shield, raising it, and stunning them for 1.1/1.2/1.3/1.4/1.5 seconds.
E - Heartseeker Sweep | 60 Mana | 10/9/8/7/6 Second CD
Pantheon sweeps in front of him 3 times in 0.75 seconds, dealing 20/30/40/50/60 (+100% Bonus AD) Physical Damage per strike.
Empowered E:
Pantheon sweeps in front of him 3 times in 0.75 seconds, dealing 20/30/40/50/60 (+100% AD) Physical Damage per strike and reducing each enemy champion's armor by 5% per strike for 3 seconds.
R - Grand Skyfall
Remains the same.