If you could remove ONE summoner spell, which one would it be?

XJ99999999999999··1 votes·1,614 views

For me, it would be teleport. I find it boring to play around as it makes risky plays not worth doing/way more risky than needed. Makes people who don't know how to manage a lane properly and die when minions are at tower not lose as much as they should, or die and you start baron/teamfight and they can TP in later on in the fight/as it starts due to spawn times being really short now.

It just stalls out the game in ways that I find really boring and annoying to have to remember/keep tabs on, when if they took an offensive/defensive summoner for plays, the game would progress faster. I miss the old S1-S4 era where no one took TP and it was actually flash ignite top and X + ignite middle (sometimes tp, very rare). Now it's 1-3 tps a game despite the nerfs. It also ruins champion identifies such as twisted fate (hence why you don't see him anymore really).

I just find it unfun. And before you go "well then how do you outplay them?". Well, if they had an actual summoner instead of a map teleport summoner, they could fight back/defend and actually make a play with it and be safer. Same concept on why people are forced to take flash even if there's nothing good to flash besides an auto attack.

If you didn't take flash on a jungler, expect early invade-level 2-3 pressure by the enemy jungler and potentially the enemy laner who will shove and invade. Can't take smite + ignite or you'll be punished usually as you have no way to defend yourself if caught.

SO UH... yeah what summoner would YOU want removed?

23 Comments

CrazyMonkeyCZ5 votes

To ya all saying flash, are you aware that it would make mobile champs even stronger?

Mavëríck2 votes

{quoted}

To ya all saying flash, are you aware that it would make mobile champs even stronger?

They already ARE strong by virtue of being mobile. Removing flash from everyone changes nothing in the hierarchy. Idiot.

DaTrout771 votes

{quoted}

They already ARE strong by virtue of being mobile. Removing flash from everyone changes nothing in the hierarchy. Idiot.

If mobile champs are already strong by them being mobile then it would make them even stronger but them keeping most of their mobility and removing it from champs that have little. It simply would just amplify the strength differnce. Imagine Xerath or really any other mage. They would die in just about every single gank. While someone with mobility can still escape ganks and can still pull off ganks without flash.

MalignMetal1 votes

Yes and would therefore force a rebalance around the fact Mobility is undervalued in champions power budgets.

MalignMetal4 votes

summoner 4

Fight me

XJ999999999999992 votes

{quoted}

summoner 4

Fight me

sometimes I wish flash was made into an item like blink dagger from Dota. It was suggested by Riot but the players didn't want that.

hrooza dota 1 votes

no i will side with you.

[sg-syndra]

MalignMetal1 votes

[sg-ahri-2]

The thigh guy4 votes

Ignite. Love losing 1/3 of my jo to undodgeable true damage while having any healing efforts thwarted.

cars3n4 votes

Ignite. Damage champions should actually need damage and not rely on a summoner for everything.

FederationFurry4 votes

summoner 14 - Always feels like a cheap way to win. "Oh... I can't do enough damage to kill you... I'm just gonna use this and burn you to death with true damage". Its counter to skill based gameplay.

Mavëríck3 votes

summoner 4

Sick of this getting people out of bad positions. Don't be there in the first place then! Why don't you stand and fight me? What's that? You just flash away and your bad choices don't matter? Screw that.

Elphrihaim3 votes

Flash.

It's uninteresting when one option is so obviously the best that everyone runs it.

Ergo, it's my first canidate for removal. It makes the choice less interesting: You basically don't pick two summoner spells, you choose only one outside of rare circumstances.

And, for most junglers, it means you pick zero, since you have to bring smite.

So while it would likely require plenty of adjustment to enable its removal, it would be the first thing I would dispose of for sure.

5050BS2 votes

summoner 4

Exin02 votes

summoner 4

D3m37r12 votes

summoner 4

People think it makes the immobile champs able to keep up with the mobile ones but what it really does is make the mobile ones way too mobile. Also alot of immobile champs are balanced around the fact that they might have flash. If it got removed the riot might really be able to fix the immobile champs.

Chembaron Yamada1 votes

summoner 13 Honestly, who even uses it?

The thigh guy2 votes

[{quoted}](name=Chembaron Yamada,realm=EUW,application-id=3ErqAdtq,discussion-id=1z2oyGXU,comment-id=0004,timestamp=2019-05-22T22:49:50.129+0000)

summoner 13 Honestly, who even uses it?

That doesn’t exist on rift anymore. Only in ARAM. And the actually really good on ARAM.

Chembaron Yamada1 votes

Well, derp, never actually looked if it is still in summoners rift.

Guess I am going with summoner 6 then.

Support Position1 votes

summoner 4 Time for other summoner spells to be able to be used

LetMeAfkPlss1 votes

tbh all of them

also are u really the real infamous xj9?

GrãñðmãstêrShãçø1 votes

summoner 4

Jonesybones1 votes

Ignite. Remove the stupid true damage spell.

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