Why Kassadin needs a new R.
Oh
.
I miss the days when you were permabanned and everyone feared your presence on the Rift.
Now you hobble around telling your same "Silenced my mother" joke because you can't come to terms with the fact you no longer have a silence.
Why? All because you liked to hop around a little too much for everyone's liking. It's not your fault though. They designed you to jump over every obstacle and kill those dreaded voidlings.
Here's what needs to be done in order to make Kassadin right:
Get rid of the current Riftwalk. A set of blinks doesn't make sense for a "walk" anyway.
**I propose that, instead, he gains the ability to walk through all units and terrain for about 10 seconds. At the end of the duration or on his next attack, deal damage either to the target or in an area. (Kind of like Lilith in Borderlands) **
THEN, we either buff the damage on his Q and remove the shield, or make the shield block Phys. AND Magic damage. Let him have his E JUST on a cooldown, since it doesn't silence any more.
With this, he keeps the ability to escape without the insane dodging and flashing problems he used to have.
Thank you to all the jackasses who downvote and don't contribute to the thread, by the way. Love the community.