A radical Idea for ADCs...get rid of all self kiting abilities

DarkinPrime··2 votes·416 views

Get rid of all self kiting abilities and increase their power and scaling.

  1. it will get rid of the annoying factor of ADCS somehow being more mobile than mobile champions 2)it will force team work because they will be much more vulnerable 3)team work will pay off due to their higher power levels

This is a win for everyone. Please feel free to try to disagree.

13 Comments

ModWulf Helhammer2 votes

I too enjoy playing a champion that can't do jack shit when it's teammates move more than 2 teemos away from it.

thefourtysn1 votes

I somewhat agree and disagree. (Agree) If you're gonna make them immobile then you're gonna have to boost their damage by (A LOT) in which I can see the future by everyone complaining. (Disagree) That's a complete stupid idea if they weren't mobile then there's a good chance they'll switch a ability with CC to make up for the immobility.

DarkinPrime2 votes

No, more CC would just mean they can still self kite well.

ZephyrDrake4 votes

{quoted}

No, more CC would just mean they can still self kite well.

So you want all ADCs to feel and play exactly the same... yep that is a good design choice. Also ADCs being more mobile than actual mobile champions? If you're Lucian maybe but the vast majority? Hell friggin no!

Jinzo Torrance2 votes

All ADCs already play the same, if you know how to right click on one of them you know how to right click on all the others.

It's not like changing from Malzahar to Xerath, or from Annie to Syndra.

ZephyrDrake3 votes

[{quoted}](name=Cinquino Show,realm=EUW,application-id=3ErqAdtq,discussion-id=1pqQAoMQ,comment-id=0001000000000000,timestamp=2018-03-25T20:24:17.103+0000)

All ADCs already play the same, if you know how to right click on one of them you know how to right click on all the others.

It's not like changing from Malzahar to Xerath, or from Annie to Syndra.

Yeah, let me go and play Ashe just like I would play Draven or Tristana or Jhin I am sure that nothing will go wrong at all

DarkinPrime1 votes

I want their kiting abilities to be reduced. I want Jinx chompers to have a longer CD and slow for stun for less time, for example. I want the bonus movmenet speed of Jihn, with his items, to allow me to actually catch him if I land on him as Aatrox with a phantom dancer and black cleaver..yet he manages to out pace me. Its a joke.

ZephyrDrake1 votes

{quoted}

I want their kiting abilities to be reduced. I want Jinx chompers to have a longer CD and slow for stun for less time, for example. I want the bonus movmenet speed of Jihn, with his items, to allow me to actually catch him if I land on him as Aatrox with a phantom dancer and black cleaver..yet he manages to out pace me. Its a joke.

So you ready to buff their damage to the point where you literally cannot get close to them at any point in the game?

thefourtysn1 votes

There are different types of kites, but the most common one is movement speed. Like Twitch, Draven, and Sivir you can "kite" using movement speed to get a advantage of their enemies. Crowd control like Lux has to land her Q in order to "kite" and if she misses she's basically a immobile mage (very risky). If you're talking about the base subject of "kite" then everyone literally kites but in smaller forms.

DarkinPrime2 votes

When you can't catch an ADC with Aatrox with a frozen mallet and phantom dancer, something is stupid.

thefourtysn1 votes

You can (if adc isn't fed and doesn't have a healing support) With that build it'll be nearly impossible to escape Aatrox. :/ Think it's just you bud

Dead flag blues1 votes

Mordekaiser item 3070

AirKingNeo1 votes

or just nerf supports

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