Hey Meddler, when are you guys gonna acknowledge Nasus is a shit champion and needs help?
His winrate has remained 47-48% for pretty much the entire season even though he has always typically kept a 51% winrate on average every other season. So he's not winning a lot of games, partly because games end quickly and mid game happens much earlier, which hurts his normal power spike (again Nasus is a mid game champion).
Nasus hasn't felt like he's had his late game fantasy probably since season 3, maybe even season 2. That was striped away from him with all the nerfs he received, all the nerfs his items have received and in exchange he's gotten one buff since then. He's hardly benefited from most of the changes this season and I'd suggest he has been hit harder by indirect changes than he's been helped by them.
I realize buffing him is probably something most rioters are kind of sketchy on but can we get something? This guy was the original juggernaut, one of the original league of legends "hyper carry" but the game has evolved and through his nerfs on combination with game evolution, he just can't keep up anymore. Please tell me you have some plans for him.
just from AAing and using abilities makes it very difficult to gap close with him.
is a must build item for him, but even this offers too little tenacity. The resolve tree mastery Swiftness has to be taken for even this item to feel noticeable.
at one point being too strong (an item that Nasus DOES NOT BUILD) and
receiving some minor buffs. This is an item that Nasus typically builds later.
is a terrible item at this point and a very very bad item for Nasus. I have no idea why it is in the recommended build page since Nasus has a tendency to gravitate towards non health items early such as
and
. The item is not effective for what it does, offers no health (which Nasus NEEDS) and you need several other pieces of armor for the passive to be effective. Just spend the Gold build
is a core early item for him and it is just in a terrible spot. It is a really cost inefficient item at this point: 1000 gold for 10% CDR, 25 armor and 250 mana. I might as well build
? The best keystone for him is Storm, but if I go into that tree I give up the tenacity from swiftness. If I run storm I basically hope to win lane and simply split-push the remainder of the game. Once I group I will be useless unless my team is ahead and even then. If my team is ahead other top lane champions would simply be better than Nasus at this point for grouping. Strength of the Ages is OK on him and I am beginning to use it a lot more than grasp, because I think it is the most effective keystone for him at this point. I stay in the resolve tree, get my Swiftness and I stack health. Nasus' health scaling compared to the other juggernauts is really poor and I think giving him a bit of a boost in his health will really up his win rate.
and
builds are problematic items for Nasus early since he tends to build armor early and health later.
buffs have both helped and harmed Nasus. Triforce buffed a lot of other champions besides Nasus making it more viable for him with the CDR and the removal of crit. The problem is that is also helped other champions that build triforce. So when you consider the absolute impact on Nasus it was a buff, but if you look at the relative gain it was probably negligible.
this is now a very good item for Nasus int he late game. He gets kited and dies easily, GA offers a second life so that he can tank for the team and then come back after all the CC and skills are blown on him. It offers magic resistance and armor. The cost of this item being lowered was a great help for him.
have helped Nasus, just because fewer top laners are building it.
nerfs. At first I thought this hurt Nasus, since he needs mobility to avoid getting kited. After playing for months with the nerfs I think this change helped Nasus just because it hurt several other champions.
buff have helped and harmed Nasus. It is now a viable purchase again for him, but it is also viable for all the tank assassins, making it more difficult to kill them. I still see it as a net gain at the moment.
has helped Nasus because of the tank ekko prevelance. Unless the Ekko was bad, they could always easily escape Nasus and still CC him in any team fight or deal damage to him. The stickiness of Ekko combine with his pre-nerf damage was highly problematic for laning and team fights. Just one Ekko could shut Nasus down in games.
: This champion's mobility, global ultimate, and damage posed a big problem for Nasus.
. This item syncs so well with Nasus it is essentially a must buy, even with low MR comps. It is probably a bit too strong at the moment, but the changes to this item really helped Nasus.